11-14-2022, 06:19 AM
(This post was last modified: 11-14-2022, 06:26 AM by Barack Obama.)
If you have the bsnes+ palettes, you can recolour your rips into vSNES palettes, either within your graphics program or Recolor 1.6 by Previous:
https://mega.nz/file/8VxlUDRB#oxLrNq7N98...jgLYp6wr4c
With this tool you just mark two identical things (ideally the palette bars on your sheet) and press the rainbow button to exchange colours between the two. The original sheet isn't affected, instead you save the changes to a new sheet where you can grab the newly recoloured sprites/tiles from.
Btw, the tool doesn't require installation or anything.
The colours in the regular bsnes+ are brighter in contrast to the actual raw palette and it is noticable. It also depends if you went to Settings-Configuration-Video and checked Simulate NTSC-TV gamma ramp or tampered with any other of the other colour adjustment settings in that tab.
Edit:
I also want to say that RTB's link only includes the modified .EXE which still needs the rest of bsnes+. Just download bsnes+, unpack it, delete the two .EXE files you're finding there (bsnes, bsnes-accuracy) and copy RTB's bsnes-rawpalettes into the folder.
https://mega.nz/file/8VxlUDRB#oxLrNq7N98...jgLYp6wr4c
With this tool you just mark two identical things (ideally the palette bars on your sheet) and press the rainbow button to exchange colours between the two. The original sheet isn't affected, instead you save the changes to a new sheet where you can grab the newly recoloured sprites/tiles from.
Btw, the tool doesn't require installation or anything.
The colours in the regular bsnes+ are brighter in contrast to the actual raw palette and it is noticable. It also depends if you went to Settings-Configuration-Video and checked Simulate NTSC-TV gamma ramp or tampered with any other of the other colour adjustment settings in that tab.
Edit:
I also want to say that RTB's link only includes the modified .EXE which still needs the rest of bsnes+. Just download bsnes+, unpack it, delete the two .EXE files you're finding there (bsnes, bsnes-accuracy) and copy RTB's bsnes-rawpalettes into the folder.