04-17-2023, 06:24 PM
(03-10-2023, 12:16 PM)Yavga Wrote: Awesome, just what I was looking for, thanks a bunch... Just when I was diving into what made N64 games unique for my new Unity project.Very late, but the plugin seems to struggle with things like lighting objects and HUD placements. (And various Paper Mario objects of all things.) It's possible the swirls are there, but are placed wildly incorrectly.
Anyone here in the know of a decent sound plugin for RMG? I couldn't get any dll to work and the audio stutters and creaks a lot while the video is just fine. messing around with the settings didn't help so far.
edit: plugin and ripper seems to be working fine! Now what would be the most efficient way to rip the entire area?
For anyone concerned here are some comparisons I made: (top row in-game, bottom row Blender)
The only things that seem strange now are the way the trees are rendered, and the missing textures(?) of the gem-eyes and the low lighting of the 2D flower sprites in the area with the tree stumps.
(image)