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Weight painting question
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So i am continuing my little ripping for Chex Quest HD, and Flembrane's default weights are Blender Auto-Weights. in other words, they stink, You just don't see them in the game's animations becuase he barely moves. Am i supposed to fix this before submitting the model? or do i just leave them as-is?

Kind regards, Micro-
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Weight painting question - by MicroSRB2 - 08-02-2023, 09:42 PM

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