02-25-2024, 08:33 PM
(02-25-2024, 03:28 PM)Zabuton Wrote: I can't extract the textures (.dds) and models (.mmb) haven't skeletons in Noesis.
In order to assist you, I'm going to need a bit more explanation. Why can't you extract the textures? Are you using Switch Toolbox? A possible reason for the models not having their rigs could be because of the game. While Starlink: Battle for Atlas might use the same engine as the Mario + Rabbids series, being a game outside of that series could have a significant impact on the models. For example, in M+R KB and M+R SOH, the SOH model script converts the models with their rigs. However, using the same script on KB just doesn't work the same way, and vice versa.
DJ~