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Unity Spine Files
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(06-14-2024, 11:27 AM)Jasper7438 Wrote: 1. Open the Unity file with Asset Studio.

2. Export the texture to .Png, and export .Skel and .Atlas to .txt files. Remove the ".txt" endings from those files.

[Image: attachment.php?aid=16241]

3. Download Spine Viewer WPF if you do not have Spine (which you probably don't because that program is expensive) - https://github.com/kiletw/SpineViewerWPF

4. Open the program, click file and "Open Spine", select the ".Atlas" file which should automatically load everything else.

5. Boom! You should look at the Github for the program hot keys.

[Image: attachment.php?aid=16242]

Thank you so much! Looks like I was close to figuring it out, but not quite. Smile

However, it looks like my program is crashing whenever I try to load the sprites.

edit: fixed it, looks like I was exporting it wrong lol
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Messages In This Thread
Unity Spine Files - by Gummy Frog - 06-14-2024, 02:52 AM
RE: Unity Spine Files - by Jasper7438 - 06-14-2024, 11:27 AM
RE: Unity Spine Files - by Gummy Frog - 06-14-2024, 12:40 PM

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