06-22-2024, 08:20 AM
I've had a problem with something like this before. this may help.
https://youtu.be/_RhPePY5DoU?si=bb6AVYGASImWQlB_
Attach a "Child-of" Object Constraint on the face, then set the target to be the armature, then the face bone
This probably isn't foolproof, there is probably a better way to do this, but for my proposes it works.
Let me know if it works for you though.
https://youtu.be/_RhPePY5DoU?si=bb6AVYGASImWQlB_
Attach a "Child-of" Object Constraint on the face, then set the target to be the armature, then the face bone
This probably isn't foolproof, there is probably a better way to do this, but for my proposes it works.
Let me know if it works for you though.