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Tengai Makyou Zero / Far East of Eden Zero (SNES)
#18
I think it's slowly time to wrap this one up. One NPC sheet is coming, also the rest of the bosses, but no more enemies, etc.

One part of the Mahamayuri is on the sprite layer, probably due to VRAM issues. I also noticed that one part for the top right orb pillar got overwritten within the tile map viewer.
This usually happens with edge rows and corner tiles, but is easily fixable by moving a bit in their direction to reload the correct tiles.
The 10 frame flame is on a custom grid, need to align that later.
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RE: Tengai Makyou Zero / Far East of Eden Zero (SNES) - by Barack Obama - 07-29-2024, 04:53 PM

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