08-15-2024, 05:22 PM
The Mahamayuri is tricky, since it has a lightened up variant with tileset animations, but I can only see a part of it during a short cutscene.
I could recolour the darker version with the palette blocks from the tile viewer and puzzle the missing animation parts from the tiles together.
But this takes time and I rather use it on easier maps. Sprite animations are my current priority, with some character updates and maps inbetween.
I could recolour the darker version with the palette blocks from the tile viewer and puzzle the missing animation parts from the tiles together.
But this takes time and I rather use it on easier maps. Sprite animations are my current priority, with some character updates and maps inbetween.