Users browsing this thread: 22 Guest(s)
Tengai Makyou Zero / Far East of Eden Zero (SNES)
#35
I guess this is happening:

Binta has already been submitted as the first playable character. Pretty sure I can finish Genkotsu too.

And after a bit of trying around with the sprite viewer, I found out that I can just stop the game with F2 (custom key) and refresh the sprite viewer to get the current frame I need.
I can also move forward frame-by-frame with F3 (also custom key), then also hit refresh and easily get whatever I want.
The tile viewer loads in chunks of poses with all directions, even the ones which are unused and can never be seen ingame.

This doesn't work for every character though. Also the walk frames get loaded in as needed, there is no chunk with all of them present, which is why I deactivate layers with Effect Toggle & do screen rips with F1 (custom key again).
Frame by frame (F3) moving helps a lot here, also the fact that most characters in the game moonwalks when facing any direction.
Reply
Thanked by:


Messages In This Thread
RE: Tengai Makyou Zero / Far East of Eden Zero (SNES) - by Barack Obama - 08-17-2024, 05:53 PM

Forum Jump: