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Tengai Makyou Zero / Far East of Eden Zero (SNES)
#37
The crystal flickers in front of the divine beast with some extra overlay animation on it, which also appears independently.
Sometimes the crystal is seen behind the overlay, sometimes the overlay stays alone and most of the times, only the crystal is seen (or the divine beast behind it).
[Image: 4IqsSoz.png]

Got some updates for Binta and Genkotsu ready, since things can be easily overlooked:
- Victory & Item are shared, but for other characters like Hisui, Scroll & Item are shared.
- Binta uses one palette for overworld and battle, but Genkotsu has different ones for each appearance.
- The idle for Binta & Hisui can be separated, but not for Genkotsu.
- Bonus options when you press R & L, like fleeing from a battle, which comes with extra animations.

Hisui should be fine, I'm learning with each new sheet how things should be approached and what matters when ripping them.
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RE: Tengai Makyou Zero / Far East of Eden Zero (SNES) - by Barack Obama - 08-18-2024, 07:53 PM

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