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Tengai Makyou Zero / Far East of Eden Zero (SNES)
#44
Subaru is done, last one is the main protagonist.

Some sheets also need updates:
- all bosses: palettes
- separated sfx for Shiranui and Ninigi
sprite for Ninigi before getting Agni's sword
- Mizuki: currently in revision, but she needs another one for additional sprites which I've found while rewatching more cutscenes.
- Animals: Goldkin bug extra sprites + others (crane, crab, monkey, blood chicken, Rudolph)
- Yumedono: different egg sizes (already seen on Tileset Animations 1)
- Divine Beasts: Dragon has more sprites before going to Takamagahara
- NPCs 2: Some NPCs have more sprites than just sitting, according to the festival screencaps from the guide
- Dragon Shrine - teleport fields
- Fireshadow village - broken roof
- Hisui, Binta, Genkotsu - petrified + palettes
- Gates of Hell - red eyes animation (Ninigi's seal)
- more hermit sprites - okie-dokie-hermit, Binan
- title screen - add save menu

These are all pretty quick fixes, except for the NPC sheet, since there are A LOT of festivals and for each one I need to restart the game (with codes, of course).

Edit: Added some more sheets which needed updates.
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Thanked by: Ton, Skyla Doragono


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RE: Tengai Makyou Zero / Far East of Eden Zero (SNES) - by Barack Obama - 08-25-2024, 04:33 PM

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