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Tengai Makyou Zero / Far East of Eden Zero (SNES)
#46
3 milestones reached:
- all playable characters done
- all villages have a sheet on the site (exterior, interior or both)
- more than 180 sheets have been ripped for this game

What now? Enemies? NPCs? Fixes? Sprite animations? More maps?
Only a few days until September.

Edit:
Guess I'm going for festival maps / Npcs:

Peacock - January 01-14 - New Years
Fire Bear - February 01-06 - Bean Throwing
Crane - February 25-March 03 - Doll Festival
Peacock - April 01-12 - Flower Watching
Turtle - April 29-May 04 - Children's Day
Turtle - June 10-20 - Tortoise Festival
Canine - July 7 - Star Festival
Crane - August 7 - Star Festival (again)
Canine - September 03-15 - Moon-Watching
Crane - October 10-23 - Crane Watching
November has no festivals.
Fire Bear - December 23-25 - Santa Festival

source: https://gamefaqs.gamespot.com/snes/58182.../festivals

Edit 2:
The game shows a black screen when I start it up, but quicksaves work fine.
In order to create a new game, put the English-patched ROM and the XML file in a separate folder.
Then it runs the usual routine, press buttons as asked and reset the game a few times.^

Edit 3:
While I was running through the game several times on my way to the festivals, I discovered more frames for Chitose (art gallery), the hermits (art gallery, okie-dokie grotto) and Tenjin (art gallery).
The festivals themselves also have new npcs and additional frames for existing npcs.^

Edit 4:
So Binta and Genkotsu CAN be petrified (tested with Kingin). Seems like I have to update their sheets at one point. Hisui's probably too.

Edit 5:
Done, I have now quicksaves for every single festival.
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Thanked by: Ton, Skyla Doragono


Messages In This Thread
RE: Tengai Makyou Zero / Far East of Eden Zero (SNES) - by Barack Obama - 08-27-2024, 10:56 AM

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