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Sketches for a PS2 model ripper
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3D Modelling 
Hey. Several people asked me about a PS2 model ripper after my last post. I've drawn up a rough sketch of one over the past few weeks that can dump OBJ files from PCSX2 that I wanted to share.

This should be considered a rough prototype only. The quality is below even the already highly-imperfect DuckStation 3D Screenshot. Most games have problems and all require some amount of manual tweaking, scaling, and clean-up to get usable results.

Nevertheless, I believe it advances on current tech in the following ways: models have both textures and vertex colors, perspective distortion is removed/reduced, and it is possible to get backfacing polys (at the cost of also getting tons of garbage you have to sort through).

Links:
Download it here.
Read the instructions and my other scattered notes here.

Showcase:
[Image: showcase.jpg]

I am probably not going to continue working on this, but maybe someone will find it interesting or want to continue it.
3D Screenshot Tools (NDS / N64 / PS1 / PS2)
Other Tools (apicula / Vagrant Story / Star Ocean Blue Sphere)
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Messages In This Thread
Sketches for a PS2 model ripper - by scurest - 09-02-2024, 03:47 AM
RE: Sketches for a PS2 model ripper - by Devvy - 10-04-2024, 08:43 PM

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