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Trying to rip the 2018 Xbox Avatars before they become unusable
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Hrm. If they're not stored in an alpha/RGB channel image, those kinds of textures could possibly be in a shader. AssetStudio has historically has trouble with those, so that's...probs not gonna work any further anyway.

You might try asking in the UnityPy discord server, to which there is a link on their GitHub; they're more likely to know about odd Unity cases like this there than here. Beyond that I got nothin'. Good luck.
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RE: Trying to rip the 2018 Xbox Avatars before they become unusable - by saratogaroad - 11-23-2024, 10:24 PM

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