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Should tMR allow .gltf and .usd files?
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3D Modelling 
Blender will be dropping support for .dae files soon.
https://devtalk.blender.org/t/moving-col...atus/34621

There's already a thread about allowing .blend files here https://www.vg-resource.com/thread-42797.html, but I want to suggest a couple more file types.

gltf is an open format by Kronos Group, just like .dae. 
https://www.khronos.org/gltf/

Universal Scene Description, or usd, is the new industry standard.
https://openusd.org/release/index.html


Both can be imported into blender, and many other animation softwares.
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Should tMR allow .gltf and .usd files? - by Nintendo's chosen hero - 01-18-2025, 02:04 PM

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