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How to rip models from Xenoblade Chronicles Definitive Edition?
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(02-13-2025, 01:42 AM)sky_queen3 Wrote: I can't seem to get Monado Forge to work properly with Blender 4.3.0, I had to slightly change where addons went (C:\Users\*insert PC username here*\AppData\Roaming\Blender Foundation\Blender\4.3\scripts\addons) and it's causing a message to pop up saying Unexpected error; see console when I try to import models, is that an issue on my end or is it just not 4.3 compatible yet?
I haven't tried Forge with 4.2+ and I'm currently not sure if I will because of how much damage they did to the eevee renderer.

(02-13-2025, 01:42 AM)sky_queen3 Wrote: (In saying that, explaining dumping and the like did end up leading me to a video that showed another way to convert them to .fbx via Noesis first so thank you so so much, I was able to get what I wanted in the end.)
I didn't suggest the Noesis script because it's comparatively out of date, but if it's good enough for you, it's good enough for you.
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RE: How to rip models from Xenoblade Chronicles Definitive Edition? - by Sir Teatei Moonlight - 02-16-2025, 03:23 PM

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