03-26-2025, 09:17 PM
(This post was last modified: 03-27-2025, 08:24 AM by Barack Obama.)
Most of them look ok, but some need fixes:
- A.Sludge has its eyes cut off
- Barubary is part background, part sprites and needs separation
- Torubo has a miscoloured platform sprite, probably from the debug menu
- Dir.HR: Bouncer palette is missing (Wildcat restaurant)
- E.Dragon & Ray: P.Dragon palette is missing (Infinity)
- separating sprites for Kuwadora
- Docaden & Meedid: Shupri palette is missing (islands west of Guntz)
- Cyclops sheet looks weird
- separating sprites for Tri.eye
- separating sprites for Stamen
There might be more, but these are the most obvious issues.
BoF2 also has a debug menu, but I don't think everything is there:
https://tcrf.net/Breath_of_Fire_II
Codes:
E7FB-870F
DDFB-876F
36FB-87AF
Reset game to boot it up, OBJ Test brings up the sprites.
ID NO: Selects a sprite
SEQ NO: Selects animation
PAT NO: Cycles through animation
Since the sprites have a crosshair in front of them + being on black background, it's better to have bsnes-rawpalette's Sprite viewer ready (magenta bg, auto-update).
- A.Sludge has its eyes cut off
- Barubary is part background, part sprites and needs separation
- Torubo has a miscoloured platform sprite, probably from the debug menu
- Dir.HR: Bouncer palette is missing (Wildcat restaurant)
- E.Dragon & Ray: P.Dragon palette is missing (Infinity)
- separating sprites for Kuwadora
- Docaden & Meedid: Shupri palette is missing (islands west of Guntz)
- Cyclops sheet looks weird
- separating sprites for Tri.eye
- separating sprites for Stamen
There might be more, but these are the most obvious issues.
BoF2 also has a debug menu, but I don't think everything is there:
https://tcrf.net/Breath_of_Fire_II
Codes:
E7FB-870F
DDFB-876F
36FB-87AF
Reset game to boot it up, OBJ Test brings up the sprites.
ID NO: Selects a sprite
SEQ NO: Selects animation
PAT NO: Cycles through animation
Since the sprites have a crosshair in front of them + being on black background, it's better to have bsnes-rawpalette's Sprite viewer ready (magenta bg, auto-update).