01-07-2010, 08:55 AM
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And now, for something completely different
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01-07-2010, 03:54 PM
It looks his right hand is in his pants.
01-07-2010, 03:55 PM
i ... was about to say put his hand on a visible spot so it wouldn't look that odd..
01-07-2010, 05:53 PM
Haha, great! But seeing it's PKMN style calls for more lack of AA
so does that mean I can't make him put his hand on his pants?
jk, fixed version here *will remove some AA later*
given how he is standing it's weird that his arms are exactly the same length although one leg is higher than the other
i would suggest lowering the arm holding the pokeball
01-07-2010, 07:34 PM
the face looks... awkward
I didn't like the pose that much, so I remade it. By paying attention to your C+Cs, of course.
PS: sprites are just for reference
01-07-2010, 07:49 PM
that's much better i dont really see anything wrong with the new sprite although im sure there's somthing you could do to improve it howerver small that may be
maybe you could create a back pose so bullet head is the player instead of the opponent
01-07-2010, 08:57 PM
I think you should use a bright green rather than a white for the highlight and it should look good, nice job.
01-08-2010, 12:42 AM
Loving the newest one, it looks awesome.
01-08-2010, 02:06 AM
His pokemon is Sharpedo.
I like it, although the poase is standard pokemon mastah pose
01-08-2010, 07:30 AM
I just made a random pose for him; I actually don't know a thing about Pokémon :o
This style is strange: I know that it uses selout but not exactly where :/
01-12-2010, 06:24 AM
01-12-2010, 10:40 AM
really good start on hatsune miku but maybe you could add some small improvements to the tie and skirt
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