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Pokemon G/S/C Devamp Project
#76
Is he really that tall?
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#77
(03-04-2010, 06:14 PM)Alpha Six Wrote: [Image: Old_School_Zangoose_by_TyvonnosaurusRex.gif]

?

I love it.

[Image: GSC_Style_Probopass_by_Neslug.gif]

Made Probopass to complete the Nosepass line.
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#78
I also call Blaziken.
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#79
Damn it, I don't know. Just give me some C+C.
[Image: ralts.png]
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#80
This should be way better:
[Image: fvjzwj.jpg]
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#81
(03-04-2010, 06:49 PM)Brawler1207 Wrote: [Image: ralts.png]

I think Plusle's ears are too big and the body is one or two pixels too tall. Also try either using less dithering on the ears, or solid highlights instead of dithering.

A slightly darker green would work better on Ralts, it's horribly bright as it is.

(03-04-2010, 06:52 PM)SengirDev Wrote: This should be way better:
[Image: fvjzwj.jpg]

So it is.
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#82
[Image: Old_School_Blaziken_by_TyvonnosaurusRex.gif]
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#83
Looks nice but the thickness of the legs look inconsistent, and the... crotch puff... looks kinda large.
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#84
The legs look a little long compared to the body. And also, you could use both yellow and red on the tip of the head wing thingamabob. Otherwise excellent.
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#85
I definitely think Duskull is the best one I've made so far. I plan on finishing his evolution line. Hope no one minds that I've been making all of the ghosts but I sort of got a on a streak and they're really fun.

[Image: ghostsg.png]

Also FYI that Probopass is probably the best replications of this style that I've ever seen. it looks more official than some of the official sprites.
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#86
Duskull looks too large, especially considering it evolves two times. Also the pose makes it look odd. Skull is a wrong shape.
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#87
I actually like the Duskull. The old pokemon style wasn't always proportionate anyways
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#88
[Image: Old_School_Blaziken_by_TyvonnosaurusRex.gif]

Fixed some things, good call on the yellow. Somehow I forgot it was in my palette! :I
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#89
Shrunk it quite a bit. I left the shiny sprite at the old size for comparison, I'll change it once I get the normal sprite good. Can you explain what you mean by "odd"?
[Image: ghostsp.png]
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#90
Odd as in it isn't very ghostly. This is because:

1. The arms look relaxed
2. Doesn't stare creepily (try making the eye completely white with a red outline and reposition it a bit)
3. The body colour looks way off and should be a darker blue or gray.

Well I'm off to play Megaman 10 now.
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