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oh man why can't i finish anything grrr
#1
So I'm making yet another game with LocoRoo (who recently joined, not to get off topic) and this time it's based around MFGG with Roo, Fidu and I as the playable characters and some members of MFGG as NPCs. I am, of course, making sprites for this game and I wanted to post some of the sprites in here because MFGG isn't giving me any C+C.
[Image: fidroo5.png]
[Image: endgame1.png]
Top image:
Left to right:
LocoRoo, Fidu, Sigma, Alex (Alex@nder), LocoRoo and Fidu again, Mista Bird, Demonlemon, Shadowgun20.
Bottom image:
Endgame.
Fujiko will also be playing a part in level 7 as will Shroomguy, but their sprites are major WIP.

Demonlemon is absolutely terrible and I am ashamed to show him . Cry
Any other C+C though, and maybe how to improve DL?

inb4 Don't put outside anti-aliasing on sprites, you dolt. These are supposed to be in ML3 style, fyi.

I'll probably let a few TSRers in to play as NPCs. I should probably talk it over with Roo, but he never talks anything over with me so request away - but remember only a few people will get in so please don't react like MFGG did. Cute
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#2
I have no idea who they are. Maybe some refs?
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#3
didnt zoom in so it might just be the shades youre using but it looks like you have
way

too

many
colors

for the size these are
Thanked by: Sengir
#4
(03-28-2010, 07:46 PM)SengirDev Wrote: I have no idea who they are. Maybe some refs?

Fidu's ref
Alex's ref
DL's ref
Shadowgun's
Ravok, Roo's ref

@sweet georgia brown: Looking at them again, yes, they do have a lot of shades, but I did use mostly the ML3 palette. When I edit them, I'll reduce the amount of colours/shades.
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#5
Oh, LeSigma didn't sprite Iceman? Aww...

Would you add me if I sprite myself?
~~LOVE~~ 1, 2, 3, 4, 5, 6, 7, 8, 9.
[Image: mousey.gif]
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#6
oh god, he's right, way too many colors
and never anti-alias outlines, please
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#7
I think A.A.'s good if you take advantage and use it to make the sprite round WHILE making the sprite itself.
Not just adding after fo sho'.

Otherwise, I like these. (Especially MistaBard's)
~~LOVE~~ 1, 2, 3, 4, 5, 6, 7, 8, 9.
[Image: mousey.gif]
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#8
(03-29-2010, 08:37 PM)Iceman404 Wrote: I think A.A.'s good if you take advantage and use it to make the sprite round WHILE making the sprite itself.
Not just adding after fo sho'.

Otherwise, I like these. (Especially MistaBard's)
this post makes literally no sense at all
Thanked by: PrettyNier
#9
Yes


it does
~~LOVE~~ 1, 2, 3, 4, 5, 6, 7, 8, 9.
[Image: mousey.gif]
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#10
i believe you said that "anti aliasing is good if you use its advantage to make sprites round while you make the sprite itself, instead of just adding it for the sake of adding it."

it doesnt make sense because you don't explain yourself where it is/is not necesary.

if you mean something like this
[Image: avatar_4128.gif]
then sir, i have bad news for you: you don't know how to antialias either.
#11
Whatever.
~~LOVE~~ 1, 2, 3, 4, 5, 6, 7, 8, 9.
[Image: mousey.gif]
Thanked by: Cobalt Blue
#12
*Gives advice, doesn't follow own advice

*Is notified of ironic situation

*Ignores


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