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8 Bit Jester
#1
Something I have to do for a school assignment :/
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C+C?


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#2
move the head 2 pixels foward.
Thanked by: [robo9]
#3
Moved his head foeward. But it looked like he was hunched over to me, so i also shifted it forward by one to compare.
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[Image: 803ce84258.gif]
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#4
the middle one looks fine.

PS: use an image hosting site thanks.
Thanked by: [robo9]
#5
Update
[Image: 4vmerm.gif]
Walking animation.
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#6
[Image: 4qrno.gif]
fiddled with the walking animation, moved the in air leg up a pixel and shortened the arm so the hand wouldnt be conjoined
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#7
it certainly looks like skating
#8
[Image: 1iedkz.gif]
any better at all
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#9
yeah seems better to me, i like it
[Image: Copyof3Colors.png]
Thanked by: [robo9]
#10
At first I thought his chest area was a pair of sunglasses ...
pkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
Thanked by: [robo9]
#11
[Image: a2w04.png]

I think, but Im not sure, but I think I can get passed the colour limit by using two different sprites for the individual cone and scoop of ice cream.
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#12
you can get past the color limit by using two sprites, but you sure as hell forgetting to use that same "trick" to get past the size limit

16x16, 4 colors per sprite
no more
ever
#13
and there's a limit on how many sprites can be used in that manner, isn't there?
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#14
yes that's why every game on the NES was literally 2 sprites and nothing more *flies out of room on the magical nimbus cloud with all 7 dragon balls*"
Thanked by: [robo9], Rhyme, Gors


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