05-10-2010, 10:41 AM
(This post was last modified: 05-10-2010, 10:48 AM by nicktheslayer.)
![[Image: MarioRevampv1.png]](http://i459.photobucket.com/albums/qq317/nicktheslayer/MarioRevampv1.png)
What do you think?
The top row is whats done, and on the right are the alt colors. (Modern colors, golden mario, and fire power)
NES Mario new palette + shaded
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05-10-2010, 10:41 AM
(This post was last modified: 05-10-2010, 10:48 AM by nicktheslayer.)
![]() What do you think? The top row is whats done, and on the right are the alt colors. (Modern colors, golden mario, and fire power)
05-10-2010, 10:58 AM
too saturated and could use contrast in some shades
05-10-2010, 11:02 AM
So, make it more pale, and make the colors farther a part on the saturation meter in the color changer?
Gotcha. What do you think about the golden/metallic feel of the gold mario, is that good?
05-10-2010, 11:07 AM
That doesn't look gold at all
![]() since gold is metallic, it has higher contrast (notice the presence of dark blotches near light shines) than other material. Also it doesn't really hueshift to red; it gets kinda brown and orange instead
05-10-2010, 12:40 PM
Well, im having a bit of trouble contrasting these colors, since it isnt my own pallete.
On my brown colors, one is actually a yellow, i dont know how to make it easier to tell the difference. Any help?
05-10-2010, 01:29 PM
The Punch-Out minigame from Wario Ware GBA had a golden bell that you can use for color reference.
You can get it on the site's front page.
05-10-2010, 01:56 PM
(This post was last modified: 05-10-2010, 02:08 PM by nicktheslayer.)
I dont see it. Can you give the link?
EDIT ____________________________________ (Oh, i meant help with contrasting the normal mario, not the gold one) EDIT2____________________________________ Okay, photobucket stopped working for me, but heres the updated golden mario in an attachement. The big sprite is x4 the small one, and the i made the lightest color lighter, and i made a darker yellowish brown instead of red.
05-10-2010, 02:30 PM
Here you have it:
![]() For a better understanding of NES colors, I strongly suggest you to take a look at the NES sprites secton on this place's main page as well.
05-10-2010, 02:50 PM
it still needs moar contrast
05-10-2010, 03:35 PM
Honestly? That Mario looks as if he were on fire.
05-10-2010, 05:07 PM
no, I mean his second shade could still be darker, and more brown :/ (like the bell)
05-10-2010, 06:59 PM
Instead of just constantly adding more contrast, shift the hue and desaturate the darkest shade a small bit.
Thanked by: Blitz
05-10-2010, 07:04 PM
Exavtly, u should make the shading come from the top instead of from the side.
05-11-2010, 08:42 AM
I tried something...
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