Posts: 3,964
Threads: 107
Joined: May 2008
06-11-2010, 02:48 PM
(This post was last modified: 06-16-2010, 09:17 AM by Davy Jones.)
Terranigma is done for me, only Ark, Lumina and Mosque are left. Welcome to Project no. 7~
This will be a little side-trip:
Maps:
Parj Temple
Parj Temple - Rune Chamber
Parj Temple - Inner Sanctum
Celestial Ship (Starship)
Tataroy Arena - Lobby
Tataroy Arena
Tataroy Interior
Sylvalant Exterior
Enemies:
Hill Giant
Giant
Bosses:
Ruin Guarder
Velcant Boss
NPCs
The Runes (Parj Temple)
Misc.
Item Set 1
-------------------------------------------------------------------------------------------------------------------------------------------------------------
Completed sheet:
http://img689.imageshack.us/img689/1484/...arship.png
Already on TSR -> Tataroy Arena - Lobby:
http://www.spriters-resource.com/snes/st...heet/31726
WIPs - Tataroy Interior & Parj Temple - Inner Sanktum:
http://img708.imageshack.us/img708/8818/...terior.png
http://img686.imageshack.us/img686/2391/parjtemple.png
Posts: 3,964
Threads: 107
Joined: May 2008
thx, but unfortunately, my savefile is partly corrupted.
Therefore it will take a little bit longer, but here is another WIP:
I think Star Ocean has as many items as Lunar or Tales of Phantasia (even with duplicates), I think I will not be able to get all of them. But it is a start, I will submit the sheet (after I finished the game) as "Item Set 1"
Posts: 3,964
Threads: 107
Joined: May 2008
06-12-2010, 08:45 AM
(This post was last modified: 06-12-2010, 10:49 AM by Davy Jones.)
Ruin Guarder (boss), WIP:
http://img535.imageshack.us/img535/1734/sylvalatn.png
This is his complete moveset including all effects, but I have to clean him up and rip the other two layers (legs, body).
Edit: Update~
http://img641.imageshack.us/img641/1432/ruinguarder.png
Posts: 3,964
Threads: 107
Joined: May 2008
06-12-2010, 02:23 PM
(This post was last modified: 06-12-2010, 02:24 PM by Davy Jones.)
Ruin Guarder is done, he's the second boss I've ripped from Star Ocean so far:
http://img52.imageshack.us/img52/1432/ruinguarder.png
Keep it up, man ! What more can I say ?
Posts: 3,964
Threads: 107
Joined: May 2008
06-13-2010, 07:36 AM
(This post was last modified: 06-13-2010, 07:37 AM by Davy Jones.)
I will
The Pirate Boss sheet can be deleted.
Velcant Boss (boss):
http://img689.imageshack.us/img689/8758/velcantboss.png
Giant (enemy):
http://img710.imageshack.us/img710/6004/giant.png
Hill Giant (enemy):
http://img411.imageshack.us/img411/2820/hillgiant.png
mh, it would be easy to recolour a large amount of enemies. Unfortunately, all existing enemy rips are a bad joke and incomplete as hell.
Posts: 220
Threads: 14
Joined: May 2010
Nice rips hope to see more soon.
Posts: 3,964
Threads: 107
Joined: May 2008
WIP, Update on the Parj Temple - Inner Sanctum:
http://img28.imageshack.us/img28/2391/parjtemple.png
It's confusing if you enter this dungeon the first time, especially if some doors are locked and you don't know how to find the security cards.
Posts: 3,964
Threads: 107
Joined: May 2008
fucking quicksaves, hitting F1 and closing the emulator...
whatever, it's not a long way back to the Parj Temple.
Update:
http://img15.imageshack.us/img15/2391/parjtemple.png
Posts: 3,964
Threads: 107
Joined: May 2008
Rough WIP of the Parj Temple:
http://img52.imageshack.us/img52/7691/parjtempel.png
With his Inner Sanctum and the Rune Chamber, this one is the best looking dungeon in the whole game.
Posts: 3,964
Threads: 107
Joined: May 2008
Parj Temple - Rune Chamber (WIP):
http://img824.imageshack.us/img824/3199/...erunec.png
Chests (WIP):
http://img231.imageshack.us/img231/3346/chests.png
Tataroy Arena (WIP):
http://img43.imageshack.us/img43/5171/tataroyarena.png
Don't worry, the people are on the same layer as the regular objects. But these big gaps are bothering me, without a code I can't do anything about it.
Posts: 3,964
Threads: 107
Joined: May 2008
06-16-2010, 09:16 AM
(This post was last modified: 06-19-2010, 07:29 AM by Davy Jones.)
Posts: 3,964
Threads: 107
Joined: May 2008
WIP - Parj Temple (nearly complete):
http://img94.imageshack.us/img94/3955/parjtempell.png
There is a deadend if you enter the front door of the temple, I will rip that part too (but not for this sheet, it's big enough).
Posts: 3,964
Threads: 107
Joined: May 2008
06-18-2010, 08:59 AM
(This post was last modified: 06-18-2010, 09:00 AM by Davy Jones.)
I'm now in the Revorse Tower, nice-looking dungeon =)
Update on the item sheet:
http://img203.imageshack.us/img203/8158/items1.png
I found a complete one on sprite database from Ryan914, but this sheet has bad quality (sadly). Maybe it's the gif-format, mh~