09-25-2010, 02:48 PM
Oh, I forgot about that. I think the models have been the same for the Stadium games since N64.
Mr. C's N64 Textures
|
09-25-2010, 02:48 PM
Oh, I forgot about that. I think the models have been the same for the Stadium games since N64.
09-30-2010, 04:54 PM
11-10-2010, 05:07 PM
Thanked by: Ultimecia
11-11-2010, 03:21 PM
It's kinda sad that Nintendo re-used most of these models for the later Pokémon games (Colosseum, XD, Battle Revolution) instead of making new ones... Nice work, nonetheless, but a few textures seem a bit odd (like the ones for Magnemite/Magneton's eye, for example -- they're supposed to have black, not transparency).
11-13-2010, 11:51 AM
(11-11-2010, 03:21 PM)Random Talking Bush Wrote: It's kinda sad that Nintendo re-used most of these models for the later Pokémon games (Colosseum, XD, Battle Revolution) instead of making new ones... Nice work, nonetheless, but a few textures seem a bit odd (like the ones for Magnemite/Magneton's eye, for example -- they're supposed to have black, not transparency). Yeah, I don't know what that's about. It happens with a lot of them (Omanyte, Unown, etc.). I don't get it either, but it's fixed by making an opaque, which will make them their usual color.
01-05-2011, 09:04 PM
I know in PS1 the default transparency color is the perfect black. Maybe the program you used extract or some in-game coding do that (turning black into transparency or vice-versa)
01-29-2011, 02:30 PM
Thanked by: Ultimecia
01-29-2011, 02:41 PM
How come some of the Mario Party characters like Donkey Kong have two of the same textures, but different sizes?
01-29-2011, 02:53 PM
Thanked by: Ultimecia
Thanked by: Ultimecia
02-26-2011, 12:30 PM
Thanked by: Ultimecia
02-26-2011, 12:35 PM
I can't see anything.
02-26-2011, 12:41 PM
I just check every single one, and they all worked. The icons all work too.
02-26-2011, 01:27 PM
I see them now!
|
« Next Oldest | Next Newest »
|