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I wish they'd bring back some characters, and scrap a few
Like, Fang.. (Can't remember his other name, i think it's Nack or something like that.. he's a purple weasel with a hat.) or, Gamma. Gamma was awesome, man.
Espio, (Technically they never really took him out of the series, he was in Mario and Sonic.. but you haven't been able to play as him since Heroes) but make him cooler, like they did in the Archie comics.
Egg Robo, because hell yeah.
Tikal, because her story was kind of touching to me, in a way. (Sue me.)
As for characters that should be scrapped, Silver, (Because one Sonic copy is enough) Charmy, Vector, (They could keep him and give him a less "FINDTHECOMPUTEROOM" personality, that would be fine with me)
Each of the antagonists from the Sonic Riders series, whose names escape me.
And... that's it.
And i have a small question- for Chaos, (Which I am neutral on) do you pronounce them Kay-oh, or Ch-ao? It's always bothered me.
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Espio is intrinsically tied with Charmy and Vector because-
oh god why am I even bothering this is fucking stupid
Specs 'n' Headphones has been revamped! Check it, yo.
Thanks to Pik and Solink; they are sexy people.
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I can safely say, that excluding Sonic 2006 which I never played, that Sonic & the Black Knight is the worst Sonic game of the list.
Get Secret Rings, fix the fact that Sonic starts slow as shit and actually make him start more or less fast, give Sonic analogic control over his movements, and now take a dump over it.
Take a huge, steaming dump, over it.
Hey, Diogalesu, you said that the level design of Secret Rings is straight-forward, well then how about a level that has literally nothing on it but enemies on certain points of it. Basically, Sonic and the Black Knight makes beat'em ups feel like platformer games. You can beat a few levels with just holding forward, closing your eyes and masturbating your Wii Remote furiously whenever you hear Sonic take damage.
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wait a second rokkan didnt you post an entire text wall about me being stupid for the "sonic 06 would be good if..." argument
yet you've never played it?????????????
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07-23-2010, 08:45 PM
(This post was last modified: 07-23-2010, 08:46 PM by DioShiba.)
(07-23-2010, 07:36 PM)Rökkan Wrote: Hey, Diogalesu, you said that the level design of Secret Rings is straight-forward, well then how about a level that has literally nothing on it but enemies on certain points of it. Basically, Sonic and the Black Knight makes beat'em ups feel like platformer games. You can beat a few levels with just holding forward, closing your eyes and masturbating your Wii Remote furiously whenever you hear Sonic take damage.
I wasn't saying that the level designs in it were terrible, and didn't hamper the game at all. It's just that there could been so much more done with it than just making a huge linear path way that all you do is run, jump and killing enemies while ruing so damn fast. for fucks sake sega could have just put in the classic controller at least to make up for the lousy wiimote control. These two factors just made it so straight forward you probably didn't even need to look at the screen the whole time in order to do it.
Black Knight was just a terrible game ether way, even if sega did more with it it still would have been shit. It was a terrible concept that they shat out to try to make sonic appeal to everyone. not only that but the controls were shit, the level design was twice as more bland and the whole gameplay of it was shit. There could ave been no way at all sega could have tried to make it look good even if they took time on it.
This is why I hope sonic colors will make up for the lousy excuse of a game the both of them were, even though there it's worthy of it's hype considering how it looks won't mean it's great. That applied to Unleashed too but that didn't work out well as they hoped (Although, Considering how much I have heard the day levels were great, that wasn't too too bad judging by how clean it played).
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It won't.
Just a hunch, though. The little aliens that follow Sonic around remind me of the Chaos Emeralds.
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remember how 06 was?
good looking but terrible, it might be the same case with colors if sega can not pull it off right.
06 wasn't goodlooking at all
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it
actually was :/
especially for its time, the graphics looked great
the open world locales were sort of bland and the humans obviously weren't finished, but the actual stages and furries (for lack of a coverall term for the anthro characters) looked great.
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and that was for the premise of it before it was even released.
if sega didn't fucking rush and finished all the features it was supposed to have, it would have been at least decent.
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(07-23-2010, 09:11 PM)Diogalesu Wrote: and that was for the premise of it before it was even released.
if sega didn't fucking rush and finished all the features it was supposed to have, it would have been at least decent.
I think that's the main problem with SEGA now.
They just rush things, all the time.
'06 wasn't visually stunning, but it wasn't atrocious either. The cutscenes (Some of them) were good enough.
But still.
That game blew.
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07-23-2010, 09:21 PM
(This post was last modified: 07-23-2010, 09:23 PM by Vipershark.)
(07-23-2010, 09:11 PM)Diogalesu Wrote: and that was for the premise of it before it was even released.
if sega didn't fucking rush and finished all the features it was supposed to have, it would have been at least decent.
this is what i've been saying the whole time
finally somebody else understands
(07-23-2010, 07:21 PM)JackMan Wrote: And i have a small question- for Chaos, (Which I am neutral on) do you pronounce them Kay-oh, or Ch-ao? It's always bothered me.
It's pronounced "chow", like the first syllable of of the word chowder.
The plural form is pronounced "chows" even though it reads as "kay-oss".
(07-23-2010, 09:11 PM)Diogalesu Wrote: and that was for the premise of it before it was even released.
if sega didn't fucking rush and finished all the features it was supposed to have, it would have been at least decent. if you don't mind incredibly bad level designs, then yeah it would be
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serious question tyvon did you actually play sonic 06
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07-23-2010, 11:12 PM
(This post was last modified: 07-23-2010, 11:18 PM by Cobalt Blue.)
(07-23-2010, 09:23 PM)Vipershark Wrote: serious question tyvon did you actually play sonic 06
i played the demo on a store.
it was godawful horrible. then saw your videos, other people's comments, and well.
it looked good
back in 2005
(07-23-2010, 05:39 PM)Ash Crimson Prettiest Princess Wrote: sonic shuffle is fucking awesome, fuck you guys.
here let me tell you sissy nerd bitches why sonic shuffle is 'omitted' from the worst sonic game listss:
because it's fuckign GREAT thats why you virgins
boring minigames, horribly long loading times, horrible and slow game mechanics, retarded plot and a incredibly asshole AI that waits tillthe very last round to win the game no matter what you do.
yeah i can understand why people omits it. because it was oh fuck sonic party fuck you no thanks where's sonic adventure 3.
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