Users browsing this thread: 5 Guest(s)
CoolYoshi's Customs
#76
Or, if you have it, you can use Macromedia Flash...
~ Returned from the brink ~

My submissions - My other sheets
Thanked by:
#77
Woo, Big Bump! Anyway the Sumo Bro is done and I've started water enemies from SMB3, Im not doing any of the cheeps, but I decided to do the unique enemies, so here is the sheet, I've started the OW poses of Jelectro and Lava Lotus, C+C,
[Image: mljelectrorm8.png]
Gifts
[ PK - TomGuycott - MoneyMan ]
Thanked by:
#78
Looks good so far... Can't wait for the Battle poses!
~ Returned from the brink ~

My submissions - My other sheets
Thanked by:
#79
Pretty nice. But I dont like when the legs disappear...
[Image: tsrsig1wq6.png]
Thanked by:
#80
(08-20-2008, 12:52 AM)Elebit Wrote: Pretty nice. But I dont like when the legs disappear...

Yeah, that's bad, you should fix it.
Thanked by:
#81
(08-20-2008, 02:42 AM)Mageker Wrote:
(08-20-2008, 12:52 AM)Elebit Wrote: Pretty nice. But I dont like when the legs disappear...

Yeah, that's bad, you should fix it.
Well if you look at the animation in my sig, it's clean, and they are supposed to disappear, I don't really understand how it's bad?
Gifts
[ PK - TomGuycott - MoneyMan ]
Thanked by:
#82
Its not clean :/
Its kinda choppy actually.
Thanked by:
#83
(08-20-2008, 10:52 AM)Cshad Wrote: Its not clean :/
Its kinda choppy actually.
Well should I consider putting another frame, also the animation is slow?
Gifts
[ PK - TomGuycott - MoneyMan ]
Thanked by:
#84
Why should it dissapear?
Thanked by:
#85
That's what I was wondering.

Instead of making them disappear, just cut them down to half the normal size and "curve" them inward. And the exact opposite frame should have the tentacles longer and "curved" out, as if it's pulsating, like a real jellyfish.
~ Returned from the brink ~

My submissions - My other sheets
Thanked by:
#86
(08-20-2008, 02:54 PM)Miles07 Wrote: That's what I was wondering.

Instead of making them disappear, just cut them down to half the normal size and "curve" them inward. And the exact opposite frame should have the tentacles longer and "curved" out, as if it's pulsating, like a real jellyfish.
It disappears in SMB3, BUT excellent idea Miles, I will make an extra frame and make it pulse and disappear, then it will be all set.
Gifts
[ PK - TomGuycott - MoneyMan ]
Thanked by:
#87
That's what I'm here for! *victory pose*
~ Returned from the brink ~

My submissions - My other sheets
Thanked by:
#88
(08-20-2008, 03:31 PM)CoolYoshi Wrote:
(08-20-2008, 02:54 PM)Miles07 Wrote: That's what I was wondering.

Instead of making them disappear, just cut them down to half the normal size and "curve" them inward. And the exact opposite frame should have the tentacles longer and "curved" out, as if it's pulsating, like a real jellyfish.
It disappears in SMB3, BUT excellent idea Miles, I will make an extra frame and make it pulse and disappear, then it will be all set.

Yeah, its a good idea, you can't use only a dissapearing animation for the overworld.
Thanked by:
#89
(08-20-2008, 06:15 PM)Mageker Wrote:
(08-20-2008, 03:31 PM)CoolYoshi Wrote:
(08-20-2008, 02:54 PM)Miles07 Wrote: That's what I was wondering.

Instead of making them disappear, just cut them down to half the normal size and "curve" them inward. And the exact opposite frame should have the tentacles longer and "curved" out, as if it's pulsating, like a real jellyfish.
It disappears in SMB3, BUT excellent idea Miles, I will make an extra frame and make it pulse and disappear, then it will be all set.
Yeah, its a good idea, you can't use only a dissapearing animation for the overworld.
I'll leave it like that for OW, but for battle it will Pulse, because the tentacles are so small in OW that It cant pulse.

Ok I've been working on Flurry Overworld, Im working multiple sheets of mine at a time here,
[Image: flurrymlid4.png]
Gifts
[ PK - TomGuycott - MoneyMan ]
Thanked by:
#90
(08-21-2008, 05:01 PM)CoolYoshi Wrote:
(08-20-2008, 06:15 PM)Mageker Wrote:
(08-20-2008, 03:31 PM)CoolYoshi Wrote:
(08-20-2008, 02:54 PM)Miles07 Wrote: That's what I was wondering.

Instead of making them disappear, just cut them down to half the normal size and "curve" them inward. And the exact opposite frame should have the tentacles longer and "curved" out, as if it's pulsating, like a real jellyfish.
It disappears in SMB3, BUT excellent idea Miles, I will make an extra frame and make it pulse and disappear, then it will be all set.
Yeah, its a good idea, you can't use only a dissapearing animation for the overworld.
I'll leave it like that for OW, but for battle it will Pulse, because the tentacles are so small in OW that It cant pulse.

Ok I've been working on Flurry Overworld, Im working multiple sheets of mine at a time here,
[Image: flurrymlid4.png]

The first and last walking frame look wierd...
[Image: tsrsig1wq6.png]
Thanked by:


Forum Jump: