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Illusion of Time/Gaia [Ripping project no. 10]
#16
[Image: iconankorwatenemies.png]
http://img52.imageshack.us/img52/5861/an...nemies.png

[Image: iconankorwatpassageinsi.png]
http://img684.imageshack.us/img684/8359/...utside.png

[Image: iconankorwatpassageouts.png]
http://img829.imageshack.us/img829/5459/...inside.png

[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#17
Last interior map from Ankor Wat:

[Image: iconankorwatmainhall.png]
http://img96.imageshack.us/img96/9854/an...inhall.png




[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#18
New enemy sheet:

[Image: sgreatwallenemies.png]
http://img215.imageshack.us/img215/9955/...nemies.png
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#19
Enemy sheet #4:

[Image: iconmountaintempleenemi.png]
http://img697.imageshack.us/img697/479/m...nemies.png

[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#20
2 WIPs (bosses):

Jack & Silvana:
http://img688.imageshack.us/img688/4897/jacksilvana.png

Viper:
http://img139.imageshack.us/img139/9393/viper.png

I'm currently playing the Japanese Gaia Gensouki to get the original version of Viper, there is no video or picture in the internet from this sprite.

Trivia 1: Will/Freedan can attack Castoth every time you like, his weak spot doesn't hide during the fight.
Trivia 2: You have more time to defeat the worms in the Moon Tribe Camp.
Trivia 3: The Diamond Mine has a different palette (violet).


[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#21
Viper and the Gaia Gensouki version are finished:
[Image: highwind.png]

[Image: viperla.png]

Well, theoretically. There are two other recolours which I want to gather on the sheets. The western version makes no problems because I have savestates and cheats, but for the Japanese recolour... nah, I have to go through the whole game. Whatever, it's worth it.

Btw, some other WIP:
http://img101.imageshack.us/img101/7135/...bjects.png
This sheet will take longer than I expected, the possible objects on the sprite layer are everywhere in the game.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#22
In case you want to differentiate the Japanese version of Viper, it's name is Highwind.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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#23
Thanks, I will use this. And double-thanks for the program vSNES v. 2.91, I ripped some sheets with this tool:

[Image: iconintroworldmaps.png]
http://img844.imageshack.us/img844/7534/...ldmaps.png

[Image: iconmodernworld.png]
http://img832.imageshack.us/img832/9903/modernworld.png

[Image: iconintro.png]
http://img51.imageshack.us/img51/2684/introp.png

[Image: iconintrogaiagensouki.png]
http://img9.imageshack.us/img9/5148/intr...nsouki.png

Not nice: I realized that this tool negates the annoying shadow effects in the buildings. I think I have to re-rip all of these interior sheets.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#24
Some random stuff:
http://img840.imageshack.us/img840/6260/sepcials.png
Diamond Mine Enemies = Gem's Mansion Enemies (recolours)

And I'm still ripping on Will, Freedan & Shadow, this tedious gathering of sprites from all places in the game is what I hate most at ripping heros.



[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#25
[Image: icondiamondmineenemies.png]
http://img514.imageshack.us/img514/9615/...nemies.png

[Image: smansionenemies.png]
http://img188.imageshack.us/img188/9291/...nemies.png





[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#26
This Canal Worm is a bitch:
http://img822.imageshack.us/img822/4310/...nemies.png
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#27
Another sheet is done:
[Image: sprisonenemies.png]
http://img440.imageshack.us/img440/4310/...nemies.png

[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#28
Wow, looking good, man!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#29
Thanks, here is a WIP for the Sky Garden Enemies:
http://img831.imageshack.us/img831/1088/...nemies.png

I will also do the Mu Enemies.



[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#30
[Image: iconskygardencentral.png]
http://img214.imageshack.us/img214/2595/...entral.png

[Image: iconskygardenenemies.png]
http://img89.imageshack.us/img89/1088/sk...nemies.png

[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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