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8-Bit Cataquack (and maybe more...)
#1
Burger 
This is just a quicky 8-bit sprite I attempted.

I like to make my sprites and then test the frames by putting them together on a game making program (literally called Game Maker) and actually controlling my new sprite. So I tested this out and it looked pretty cool...

[Image: mariocataquackcustom.png]

and an icon...
[Image: mariocataquackcustomico.png]

Welcome to the (Me) Bones Gallore, PM me if you have a gaming style request to put me in Tongue!

Pokemon DPptHGSS: [Image: me1z.png]

Megaman: The Wily Wars: [Image: george1pw.png]

More coming soon...

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#2
they look rather big for 8-bit sprites, plus i don't think they'd actually "work" (colours per tile restrictions and such)
[Image: x1aIZ2e.gif]
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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#3
orange-green-blue

that is actually viable, Chris

but the size is the main problem. Make it fit on multiple of 8 boxes.
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#4
i'd like to see how does that walk animation looks in movement.
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#5
I don't even think the walking animation would be good, tbh.
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