08-04-2008, 05:33 PM
Users browsing this thread: 15 Guest(s)
CoolYoshi's Nintendo Submission
|
08-04-2008, 06:42 PM
...That's a hurt pose?
08-04-2008, 07:21 PM
08-04-2008, 08:56 PM
Yeah, I can see and agree. That's a hurt pose.
08-04-2008, 09:04 PM
![]() And for the hurt pose, shouldn't he get hit backwards or something. If you get hurt, your not just going to have eye motion, and nothing else. I don't know man, I think you need a bit more poses. Good job though.
08-04-2008, 09:14 PM
For jumping, can you not have him jump into the enemy using the side view, and the rotation that ML
![]() For the hurt poses, would it not move, or atleast look in a dispositioned state? Like, arching back?
08-04-2008, 09:14 PM
(08-04-2008, 09:04 PM)Boo Wrote:Well the hurt was set, and to show you guys here is the animations, the swimming, and the vertical jumping/swimming upward, ![]() ![]()
08-08-2008, 01:36 PM
It actually looks pretty cool...
08-09-2008, 11:20 PM
Hehe, this looks great. READY FOR SUBMISSION!
08-10-2008, 10:36 AM
I think this looks fine
The AA makes the outline look horrible. The point of the AA is to make it smooth.
Also it has like 2 poses, and little edits made to them to make the sheet seem bigger.
08-10-2008, 10:43 AM
It's a minor character. Does it need that many poses?
08-10-2008, 10:51 AM
I'm just saying, why not?
08-10-2008, 10:52 AM
ooohhh
08-10-2008, 08:22 PM
|
« Next Oldest | Next Newest »
|