05-05-2013, 01:43 PM
Update.
![[Image: Wy2qyqn.png]](http://i.imgur.com/Wy2qyqn.png)
I enlarged the eye after Previous advice. Added two more frames.
![[Image: Wy2qyqn.png]](http://i.imgur.com/Wy2qyqn.png)
I enlarged the eye after Previous advice. Added two more frames.
Thanatos-Zero Sprite Workshop
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05-05-2013, 01:43 PM
Update.
![]() I enlarged the eye after Previous advice. Added two more frames. Thanked by: Gors
05-06-2013, 11:53 AM
(This post was last modified: 05-06-2013, 12:54 PM by Thanatos-Zero.)
I had to redo the tektites, because I didn't catch the fact that they were mirrored.
![]() Edit: And the Armos, because of a white stray pixel going wrong. ![]()
05-13-2013, 02:40 AM
This looks so cool.. the characters and the tilesets.. all look prettey awesome!
Thanked by: Thanatos-Zero
05-18-2013, 06:56 PM
Update:
Arm movements for Link's sword swipes. ![]()
06-02-2013, 07:05 PM
(This post was last modified: 06-02-2013, 07:06 PM by Thanatos-Zero.)
Time to focus more on my Refined X sprites. Any feedback and advice is welcome here.
![]() ![]() Thanked by: recme
06-03-2013, 03:12 PM
For Refined X: Having his eyes be pure-cyan makes it a little difficult to see them. They don't really stand out. Did you try having a black and a cyan pixel for the eye, perhaps?
They are otherwise fairly good.
06-03-2013, 04:34 PM
Those redefined sprites do look really good. But like Doc said, the eyes could be more noticeable.
06-12-2013, 03:55 PM
I tried, but the results were for me atleast not pretty.
Anyway... New robot master. Edge Man (palette is not decided yet) ![]()
06-12-2013, 04:01 PM
His design seems to be similar to Zero in some places. You can especially see it in the first palletes of Row 1 and Row 4. If I could suggest a redesign, maybe make one Fin for the head instead of 2. And maybe add blades to his wrists.
Thanked by: Thanatos-Zero
06-13-2013, 11:06 AM
(This post was last modified: 06-13-2013, 02:13 PM by Thanatos-Zero.)
Here the redesign.
![]() I could have made the blades on his wrists more longer, but then I would have exceeded the space I have given myself as a limit. However, for attack sprites he can extend the blades, like the good and old Mustache Man. Bonus: Edge Man with Alteisen face. ![]() And here the new River Zora (Zola). ![]() Edit: I had to change Edge Man.
07-04-2013, 02:38 PM
New Lynel.
![]()
07-06-2013, 04:04 PM
(This post was last modified: 07-06-2013, 05:07 PM by Thanatos-Zero.)
I was bored, until my colleague NeoMan inspired me to make pixelart.
Man... This was amazing. Once I put the finishing touches on it, it felt like offical artwork on my hands. It was like magic. Real magic folks! Now I am going to share it with you. My Break Man. ![]() ![]() Edit1: The clothing was too bright. Edit2: Fixed the highlights
Looks pretty darn good to me. Actually looks like something Nintendo themselves may have drawn. That's my only concern with this though; this is all fan work. I would love to see you put the same forth effort for your own original ideas; show us what's joggin' in your noggin', and allow us to get attached to your own cast =). Of course, it's all up to you.
Thanked by: Thanatos-Zero
07-12-2013, 05:17 AM
(This post was last modified: 07-12-2013, 06:11 PM by Thanatos-Zero.)
Here my next work, my redesigned ghini.
![]() As you can see, the back of the ghini is very different. My intention was it to make the ghini more horrifying. For that I am trying to portray the face of its last victim. The soul of the victim tries to escape, but it cannot breach the surface layer of the ghini. I would welcome your help to make the face under the ghini more readable. Edit: I tried not only to make the face under the layer more readable, but also a back with a large eye on its back. Edit2: It includes now a variation of the face on the back. ![]() Edit3: I will settle for this. ![]() It is a shame, but I apparently lack the colours for to visualise the face under the ghini better. Edit4: Utilised some AA. More would ruin the sprite. ![]() Edit5: Now with full shading. ![]() Edit6: Now with a bigger eye. ![]()
10-10-2013, 05:37 PM
Update after a long break
Rock Avalanche ![]() Jumping Link ![]() Falling Link ![]() The last picture was going to look different, but Valu and Previous said to me to change it. Even though they approve it, it looks for me too much like a edit, instead something original. Anyway, these frames are now used for the project. Here a video. http://www.youtube.com/watch?v=dtVDMJovzbs |
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