Posts: 54
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Joined: Nov 2010
Hey guys, when i found this website i was screaming for more than 5 minutes consecutively
it was soo good to be true, and i even felt gulity by snaging all those great rips without give any contribution, so .. i riped jill valentine from the 3rd resident evil game
http://www.mediafire.com/download.php?8qafpfof4z65iir
unfortunatelly.. this is f*&%shit because for some reason the way the model came was a bit distorted... does anyone know how to fix this?
Posts: 2,144
Threads: 56
Joined: Apr 2009
What did you rip the model with? If it was 3D Ripper DX then it probably had the wrong FOV on the model. To fix this you really just have to scale it on a different axises, usually y and z, until it comes out right.
If it wasn't 3D Ripper DX than tell us what you used to rip it and we might be able to help more although generally you fix the issue the same way.
Posts: 54
Threads: 5
Joined: Nov 2010
yes, it was 3D Ripper DX, i looked all over the place for this fov option on it and didnt find it... or is an option in 3d studio max?
im pretty sure i messed with something like that before to fix a model that was scaled a bit off.. but i dont remember the tool exactly
Posts: 2,144
Threads: 56
Joined: Apr 2009
There is an option in 3DS Max, but if you don't have that you can just scale the model along an axis like I suggested before and fix it manually, but yeah if you have 3DS Max you can import the model with the plugin and it will probably automatically predict the right FOV.
Posts: 54
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Joined: Nov 2010
01-08-2011, 10:48 AM
(This post was last modified: 01-08-2011, 11:11 AM by yoyonerd.)
ok, i been trying and trying, and no luck.. maybe i'll just look for some 3ds tutorial of how to scale axis because this 3D riper pluggin seems mitologic to me XD
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Joined: Aug 2012
hello guys
I am very impressive to find this site
I want to rip like you guys
but there a problem , please can any one help
when I rip from psx lilimon from digimon world 2 I got it flat like yoyonerd
I use 3D ripper and epsxe with pete 's DX6 D3D driver
and this is the result from mildshape [.obj] and [.3dr] from 3D max 2011
I try to scale in milkshape and 3d max but it doesn't scale , I don't know why? in both 3d max and mildshape
please some one give me the method to rip or yoyonerd how do you rip jill valenine
thanks in advance
Posts: 25
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Joined: Oct 2011
I know I'm not here often, but I know that you're not supposed to ask for help on main threads or if it's one of your first posts.
And please, no necroposting and hijacking. Make your own thread in Model Discussion. Locked. If you want this re-opened OP then send me a PM.