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#61
Lorelei looks like she's leaning backwards in that pose. See if you can move her upper torso forward a pixel.
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#62
(02-19-2011, 03:23 AM)GrooveMan.exe Wrote: Lorelei looks like she's leaning backwards in that pose. See if you can move her upper torso forward a pixel.

I've been trying to add her other arm and it looks so outta place, thank you for mentiong that GrooveMan. I kinda feel like the shading around her legs needs a little touching up as well.


My next sheet update may take a while, as i've mentioned, i'm kinda hooked on Minecraft right now (and i've been sick), however, feel free to request something if you'd like i'll visit regularly.
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#63
Oh my goodness! These are just wonderful!! I feel like the ditto could use at least one more darktone, so he doesn't stick out from his outline to much. What are you planing to do with these? These are amazing.
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#64
(02-19-2011, 03:33 AM)Guy Wrote:
(02-19-2011, 03:23 AM)GrooveMan.exe Wrote: Lorelei looks like she's leaning backwards in that pose. See if you can move her upper torso forward a pixel.

I've been trying to add her other arm and it looks so outta place, thank you for mentiong that GrooveMan. I kinda feel like the shading around her legs needs a little touching up as well.


My next sheet update may take a while, as i've mentioned, i'm kinda hooked on Minecraft right now (and i've been sick), however, feel free to request something if you'd like i'll visit regularly.
i've edited most of what you've posted until now:
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your main issues are perspective, then shading.
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YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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#65
I see it, what you've edited and what-not, it seems with each character I make they lean further and further back haha. Thanks for taking the time to edit some of my mistakes Chris, i'll take care to finish it all up and keep better perspective in mind.
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#66
i rushed most of these, but if you want me to go over a particular sprite, you just say so.
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YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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#67
Your style era great man , continue c:
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#68
Stop bumping old topics, please. Warned.
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#69
Unlocked by the request of Guy
M A C H I N E G U N
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#70
The sprite look pretty familiar somewhere like ahh... Hmm. I don't know Megaman Battle Network something, yeah they do look like one style of it. Not bad. Pokemon. Good job.
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#71
Thumbs Down 
I love the way rayquaza looks and is shaded.

This looks like it could be used in some 2.5-D pokemon RPG.
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#72
Thanks you two, i'm planning on putting up more in a day or so, i hadn't expected Kat to bump post it when she unlocked, but i do appreciate it, thanks again Kat.

I've made plenty of adjustments to the sheet already, and i'm gonna finish off Wailord once and for all Vipershark!

requests are still up as usual, just remember to keep em to a minimum 2-3 requests MAX per person.

- 2-3 for small pokemon/trainers/NPC's
- 1-2 for medium sized pokemon/trainers/NPC's (about trainer height) (preferably 1)
- 1 for mega size pokemon (preferebly 0 : >)



Beedariru:
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#73
try to make an reshiram and zekrom these are awesome
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#74
Can you try Cloyster? Cute
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#75
(10-29-2011, 09:27 AM)maarten Wrote: try to make an reshiram and zekrom these are awesome


YES. I agree with this 100%. I love zekrom.

I'd love to see how they'd come out based on the awesome work im seeing so far!
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