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Zelda: OOT Comparison
#16
(05-04-2011, 03:13 AM)Tonberry2k Wrote: Can't wait to see how un-scary Dead Hand is now.

I hope this isn't the case Cry
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#17
(05-04-2011, 04:07 AM)Tachikoma Wrote: I am all for making Dead Hand less scary because I was absolutely fucking terrified of Dead Hand, okay.

Yes. "Was."
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#18
I really hope they intend to darken this game up before the release. There are a lot of things that would lose most of their effect. Gannon's castle, Future Hyrule, Redeads (although those guys where as freaky as hell), shadow temple, etc.

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#19
(05-06-2011, 12:09 PM)Tonberry2k Wrote:
(05-04-2011, 04:07 AM)Tachikoma Wrote: I am all for making Dead Hand less scary because I was absolutely fucking terrified of Dead Hand, okay.

Yes. "Was."

Honestly, I haven't played OoT all the way through in a long, long time. I wouldn't be surprised if he still freaked me out.
I'm basically a huge baby, is what I'm saying.
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#20
(05-06-2011, 05:50 PM)Tachikoma Wrote:
(05-06-2011, 12:09 PM)Tonberry2k Wrote:
(05-04-2011, 04:07 AM)Tachikoma Wrote: I am all for making Dead Hand less scary because I was absolutely fucking terrified of Dead Hand, okay.

Yes. "Was."

Honestly, I haven't played OoT all the way through in a long, long time. I wouldn't be surprised if he still freaked me out.
I'm basically a huge baby, is what I'm saying.

Hey, don't feel bad. Skulltulas scared the living daylights out of me when I was little and they still startle me occasionally (mostly because I hate spiders IRL).
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#21
Well what I want to know is if they fixed that Water Temple/ Iron Boots annoyance.

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#22
the water temple is supposed to have been retooled
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#23
(05-06-2011, 07:00 PM)Koopaul Wrote: Well what I want to know is if they fixed that Water Temple/ Iron Boots annoyance.

That's one of the first things I heard about the re-release!
I dunno if the temple's being redesigned or not, but from my understanding there's going to be a quick-equip thing using the touch screen, which should make it at least fractionally less painful.
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#24
hoping it wouldn't derail into an endless argument but

eachtemple on ocarina of time represents a trial on the player.

the whole point of the water temple is it being a huge puzzle/maze that test your perseverance and your patience. it was carefully made so you'd have to take your time to deal with it.

whoever couldnt beat the water temple simply had nothing to do with the whole game at all, seeing as how the spirit and shadow temple were even harder in terms of puzzles.
#25
I found the shadow and spirit temples to be two of the easiest, tbh
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#26
Don't take me as strange but, unlike other people I found the Spirit Temple really fun and not hard at all. :/
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#27
Saturated or not, I highly doubt it would matter as much.

besides, if you use the 3-D right, dead hand is probably going to creep you out differently than it had on a TV screen.
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#28
Wait, what's this Iron Boots Water Temple thing? I never had it, idt.

Also, I wish I would've bought a 3DS. But, sadly, until I start working, I can't get this. But I agree. Some elements must stay dark and all.


(05-06-2011, 05:08 PM)Final light Wrote: I really hope they intend to darken this game up before the release. There are a lot of things that would lose most of their effect. Redeads.

Not likely.
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#29
i found windwaker's redeads annoying rather than scary, but oot's low poly ones still creep me out

please don't un-scary them nintendo
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#30
(05-09-2011, 08:08 AM)Teddy The Elite Wrote: Wait, what's this Iron Boots Water Temple thing? I never had it, idt.

You pretty much had to solve puzzle by putting them on and taking them off (to sink or float in water) but it took forever since they were in the menu and not equippable to buttons.
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