Posts: 688
Threads: 29
Joined: Jun 2008
Posts: 688
Threads: 29
Joined: Jun 2008
im sure the glove changing color is intentional?? i like that
it's a boxing glove item.
Posts: 8,812
Threads: 131
Joined: May 2008
am i the only one that thinks jetters' walk cycle needs two more transition frames?
09-20-2011, 08:28 PM
(This post was last modified: 09-20-2011, 08:28 PM by Garamonde.)
Wasn't gonna complain, but it does look... slightly odd and jumpy.
Posts: 2,507
Threads: 30
Joined: May 2009
09-21-2011, 03:08 PM
(This post was last modified: 09-21-2011, 03:12 PM by Iceman404.)
(09-19-2011, 12:27 PM)Accelgors Wrote:
...
OH I GET IT.
Anyways, this whole topic's amazing (especially the sprites Gorsal).
I'm just wondering though, will the game play like MUGEN? I think that would be for the best.
Posts: 2,414
Threads: 86
Joined: Sep 2008
What do you mean by play like MUGEN?
Yeah, MUGEN is sort of really expansive and there's no defined gameplay style for MUGEN.
Posts: 2,414
Threads: 86
Joined: Sep 2008
Unless you mean the ability for people to add whoever they want, and this be an entirely customizable engine
If that's what you're asking, then I'll be quick to the point, there's no way that would happen, especially if I continue to use MMF2. I'm have no idea on how I would do that unless I release the editable file, and even then it would have to be done in MMF2. But I'm not sure I'd want to do that anyway :/