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#16
I get it now, that does look better.
[Image: sweet-capn-cakes-deltarune.gif]
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#17
Is this what you meant?

[Image: ib0JXrp4pkY0w2.png]
[Image: 582217063e.png][Image: RWDCRik.png]


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#18
Yes, but take a look at my last post.
[Image: BannerMain.gif][Image: A9p8V.png][Image: BannerMain.gif]
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#19
I feel like I just copied you, sorry! Shy

[Image: ibdw81JVmudzZa.png]
[Image: 582217063e.png][Image: RWDCRik.png]


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#20
I dont mind, I just edited yours so It's your sprite.
[Image: BannerMain.gif][Image: A9p8V.png][Image: BannerMain.gif]
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#21
The spikes are still a bit too droopy. Make them look more like a buzzsaw rather than... hair?

Also his feet seem way too big.
[Image: ndsMEF0.gif][Image: sig.gif]
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#22
I made his spikes more stiff looking and made the feet slightly less bulky.

[Image: inIvgeJ9a1wKn.png]

[Image: 582217063e.png][Image: RWDCRik.png]


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#23
Resurrecting this old thread. Hard to believe it's already been almost a year now! Tongue
Anyway, I've been messing with younger sonic again. They are pretty minor fixes but I think it changed it for the better.
[Image: ibj41YfLvrZzXt.png]
Crits please.
[Image: 582217063e.png][Image: RWDCRik.png]


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#24
Can I ask why it looks really similar to Sonic Advance Sonic? Or is that the style you're going for.
[Image: sweet-capn-cakes-deltarune.gif]
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#25
It's what I was going for, any thoughts?

EDIT:
Here's the run animation I've been working on! Smile
[Image: ibzhPrT7gZGAH0.gif]
[Image: ikk9PeG2xH2J0.png]
What do you guys think?
[Image: 582217063e.png][Image: RWDCRik.png]


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#26
Could do with a few more frames to smooth it out a bit. 8 instead of 4 would probably do the trick.
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#27
I was trying to keep the frame count similar to this http://spriters-resource.com/gameboy_adv...sheet/6583 If you still think it's needed though I'll be more than happy to try it.
[Image: 582217063e.png][Image: RWDCRik.png]


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