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Thanks! The reason I made it was for learning purposes anyway and I was going to put that red in the sky too but I must of forgot.
Also I wanted to say your sprites are fantastic keep it up!
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04-02-2012, 05:30 PM
(This post was last modified: 04-02-2012, 05:33 PM by Speed-X.)
Thanks! By the way, no Ariados yet, but I have a question to whoever is able to answer this: when these sprites are implemented into the engine, will we be required to have all of the colors for each card art sprite have the RGB values be multiples of 8 (Obviously, that's what's most suitable for an 8-bit game, so...yeah)?
At least I believe that's the type of palettes that 8-bit games run with...not sure if my observations are correct.
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04-02-2012, 06:04 PM
(This post was last modified: 04-02-2012, 06:04 PM by Ploaj.)
The sprites have no restrictions whats so ever in the engine so feel free to use what ever color is most suited.
For the sake of keeping it more 8-bit like you could but you don't have to. More freedom that way :p
Just wanted to pop in and agree with everyone else that Speed-X's sprites are truly remarkable, as is Ploaj's. Keep up the wonderful work you two!
P.S.: Thanks a lot for the +, Speed.
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04-02-2012, 09:47 PM
(This post was last modified: 04-02-2012, 10:23 PM by Speed-X.)
Oh! Well, thank you very much. I'm humbled. ^^;
It's no trouble at all, I honestly think you deserve the rep. Keep up the awesome modding job. :>
With that being said, Ariados is finished.
Ariados
Code: [url=http://pokebeach.com/scans/neo-genesis/27-ariados.jpg][img]http://p14.pimg.in/FdD0.png[/img][/url]
The first Bayleef of Neo Genesis will be next.
Bayleef
Code: [url=http://pokebeach.com/scans/neo-genesis/29-bayleef.jpg][img]http://p14.pimg.in/TZ5b.png[/img][/url]
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These are beautiful! Much better than the GB games' graphics!
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04-02-2012, 10:26 PM
(This post was last modified: 04-02-2012, 10:26 PM by Ploaj.)
Speed-X you really have an act for spriting some of my favorite cards
Love the Bayleef but you linked to the wrong card lol
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Ken Sugimori and his pogeyman art homies would be so proud of you guys.
Keep up the pixel pushin'.
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Ah, whoops. I was rushing a little, I suppose. Thanks for pointing that out. XD I can't really edit it right now though. Ah well.
Thanks! Hahahah, I'm honestly just doing them in order. ^^; Therefore ill be working on the second Bayleef tomorrow after school.
Sengir: yeah, I honestly think everyone has done a fantastic job so far. It's amazing how much progress has been made...
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I got it
Code: [url=http://pokebeach.com/scans/neo-genesis/28-bayleef.jpg][img]http://p14.pimg.in/TZ5b.png[/img][/url]
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Wonderful sprites everyone. I will be updating the OP shortly.
Redone Typhlosion
Typhlosion
Clefairy
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04-03-2012, 09:49 PM
(This post was last modified: 04-03-2012, 10:40 PM by Speed-X.)
Wow, used to have a lot more contributors to this project it seems.
Bayleef
Code: [url=http://pokebeach.com/scans/neo-genesis/29-bayleef.jpg][img]http://p15.pimg.in/AsUo.png[/img][/url]
Croconaw is next! Now, if you'll excuse me, a salad with green onion, tomato, and catalina dressing sounds fantastic right now.
(Edit: Lol Ploaj, are you somehow set on some kind of automatic "thank every other post in this thread" command? x] )
Croconaw
Code: [url=http://pokebeach.com/scans/neo-genesis/31-croconaw.jpg][img]http://p2.pimg.in/iTzU.png[/img][/url][/url]
Second Croconaw next.
I liked doing this one here.
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Haha, well I just like to see theses amazing cards so I check this thread constantly when I'm online
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Gloom
Flaafy
Updating the OP shortly.
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04-04-2012, 05:53 PM
(This post was last modified: 04-04-2012, 09:58 PM by Speed-X.)
Croconaw done.
I've decided that I'm going to try to finish at least two per day.
Croconaw
Code: [url=http://pokebeach.com/scans/neo-genesis/32-croconaw.jpg][img]http://p11.pimg.in/4yHn.png[/img][/url]
I think Electabuzz comes next.
Electabuzz
Code: [url=http://pokebeach.com/scans/neo-genesis/33-electabuzz.jpg][img]http://p16.pimg.in/Q8LE.png[/img][/url]
Next up: Furret.
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