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Monkeying Around
This is awesome stuff Big Grin I feel bad for not ripping anything in a while. But never mind, AJ is on the fire Tongue
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Thanked by: Garamonde, A.J. Nitro
Well DKC3 is almost done! I think I'll give the Krematoa Boss Background another chance than that's all for the game. Than maybe I'll get those check point sparkles. Ya I kinda lied when I said I was done with the game.

Anyway, file selection! I skipped the fonts because they're already on the site with their own sheet. Anything else missing here isn't included because they're pretty much what you already see here but with transparency which appears as a normal color on vSNES.
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Great, great job today, AJ. Big Grin
I'll definitely get DKC2's palettes up tomorrow.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanks Ton! Now check point sparkles! And with that, the DKC3 objects should be done. Just look through my previous sheets for what ever could be used for the sheet and it's good to go!
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EDIT: Here's the correct Dixie Skeleton palette.
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We so excited.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: Garamonde
Rearranging Dixie. Does anyone know if I'm missing any frames of her climbing two ropes vertically?
Also, her Windy Well sprites look like they were cut short at some point. Her feet are missing in some.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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The climbing of the two vertical ropes are fine, but a few of the Windy Well poses are cut off. Sadly, I can't help you there because I don't have a rom with a save at that point.
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The sheet on tSR was still intact. Got it from there.
I did notice however, that Dixie's DKC3 idle is not on the sheet.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by:
Isn't it the same as DKC2 with the bubble gum? You have it already.
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Dixie so far. Let me know if you see any glaring errors. I'll add her DKC3 palettes when I'm more patient tomorrow. Tongue

EDIT: Is it the same idle? I thought she got a new one?
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Yup same idle! Anyway, sheet looks good! All it needs are the pallets like you said plus the unused sprites if we are able to get them from DK Atlas. Any word from them btw?
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Thanked by: Ton, Garamonde
So far I've only gotten the link to that patch that lets me view unused stuff from the first game (Which I still really need patched, if anyone is available... I think I just need the right ROM version).
I may PM some of the rippers there tonight. Wink
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Overworld maps, except K3 and Krematoa before the Nautilus rises:
http://i.minus.com/i5E19SDF6XfpN.png

Not sure what I will do, maybe I'll put Granville's animations and layers on the sheet and credit him for that. On most of his sheets, he misses the shadow layers and the regular water picture. His water animations are unneccessary because it's just a ripple effect with shadows on it.

By the way, the Kremwood Forest is a little bit larger that the others (232 pixels in height compared to 224 pixels for the other areas).



(02-27-2012, 02:03 AM)Tonberry2k Wrote: So far I've only gotten the link to that patch that lets me view unused stuff from the first game (Which I still really need patched, if anyone is available... I think I just need the right ROM version).
I may PM some of the rippers there tonight. Wink
If you're using ZSNES, then make a copy of the ROM and rename that to the name the patch has. ZSNES will automatically combine the ROM and patch when played.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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(02-27-2012, 09:26 AM)Davy Jones Wrote: Overworld maps, except K3 and Krematoa before the Nautilus rises:
http://i.minus.com/i5E19SDF6XfpN.png

Not sure what I will do, maybe I'll put Granville's animations and layers on the sheet and credit him for that. On most of his sheets, he misses the shadow layers and the regular water picture. His water animations are unneccessary because it's just a ripple effect with shadows on it.

By the way, the Kremwood Forest is a little bit larger that the others (232 pixels in height compared to 224 pixels for the other areas).

I noticed your sheet is also missing pieces of the map from before those secret banana bird caves appear.
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