Users browsing this thread: 11 Guest(s)
LittleBoygo's Mario & Sonic rips
#1
I'm new to this, but I have a TON of Mario and Sonic characters that aren't on the Models Resource site.. How can I get them on there?
Thanked by:
#2
http://www.spriters-resource.com/communi...?tid=13270

Please don't make submission threads until you have a submission ready. Wink
[Image: sweet-capn-cakes-deltarune.gif]
Thanked by: LittleBoygos
#3
Smile 
[Image: 8AsH7.png]
Sonic: Download

[Image: 0rexU.png]
Mario: Download

My first posted models Smile I am proud. Expect more by the end of the night.

Also, I don't know if you guys have this yet but I made one for you if you don't... xD im so confused.

[Image: jTSMK.png]
Thanked by:
#4
You should probably have the same icon background like the other models on the site have. Yours have little dots instead of big squares. Great submission none the less! Big Grin
[Image: scaled.php?server=441&filename=ipposig.png&res=medium]
Thanked by:
#5
[Image: nKk9D.png]
Bowser Jr.: Download

[Image: 3OvHM.png]
Bowser: Download

[Image: uMnYt.png]
Rouge: Download

[Image: 543zO.png]
Peach (Swimsuit/Ribbon Costume): Download

[Image: CMiWv.png]
Vector: Download

[Image: JpvTJ.png]
Shadow: Download

So, what happens? Do these all get like added to the Models Resource soon? If not, how do I do that.

Also, I take all requests!
Thanked by:
#6
(01-27-2012, 11:18 PM)LittleBoygos Wrote: So, what happens? Do these all get like added to the Models Resource soon? If not, how do I do that.

A mod will come by and upload these if they don't need to be fixed at all. You should fix your icons, because these probably won't be uploaded until the icons are fixed.
Thanked by: Garamonde
#7
Please use the Icon Maker that is at the very top of the link I posted for you. It's really easy to use, and your icons should come out right. Wink
[Image: sweet-capn-cakes-deltarune.gif]
Thanked by:
#8
(01-28-2012, 09:11 AM)Mighty Jetters Wrote: Please use the Icon Maker that is at the very top of the link I posted for you. It's really easy to use, and your icons should come out right. Wink
Thanks! Then will they be uploaded to the Models Resource? I would really like to see my work on there Smile
Thanked by:
#9
Yes, they will after Peardian (moderator of TMR) sees it and gives his OK. Wink
[Image: sweet-capn-cakes-deltarune.gif]
Thanked by:
#10
Smile 
(01-28-2012, 11:14 AM)Mighty Jetters Wrote: Yes, they will after Peardian sees it and gives his OK. Wink
Alright! I'm gonna finish ripping Silver, Peach (Normal), Daisy, Wario, Waluigi, Eggman and DK before I post the fixed icons, but the people I just mentioned have good icons. Smile


(01-28-2012, 11:14 AM)Mighty Jetters Wrote: Yes, they will after Peardian (moderator of TMR) sees it and gives his OK. Wink

Just checking, this icon is better right?

[Image: 7YFcl.png]
Princess Peach:Download
Thanked by: Garamonde, Solink
#11
Please Upload at least a file that works :s
i have tryed every program i could
even collada
and it doesnt seem to open the .DAE file


Thanked by:
#12
Yes, that icon is great! Smile
[Image: sweet-capn-cakes-deltarune.gif]
Thanked by:
#13
I checked your models and the Dae don't load. I suggest Brres Viewer to export the Brres as PSK. Then open the PSK in Noesis to convert the PSK to DAE. Because if the DAE don't even load in anything, then they aren't going to be added to the site. Blank And don't worry, Brres Viewer and Noesis are easy to use. Smile

Basically, just open the Model in Brres viewer, goto *File>Export All Files* Set *Textures* to PNG. Check the *Create one folder for each brres* box then press OK.

Open Noesis, open the PSK. Then *File>Export*. Set *main output type:* to DAE. Check the *Flip UV's* box. Click OK and your done.
Thanked by: Garamonde
#14
http://www.spriters-resource.com/communi...#pid413346

Wink
[Image: sweet-capn-cakes-deltarune.gif]
Thanked by: Roxas358
#15
Yeah.. I'm a model ripper for KC-MM, so I use BrawlBox to export. The models work in 3DS Max 2010 for me, but I will convert them all the way you guys want Smile
Thanked by: Garamonde


Forum Jump: