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bases for a character i have yet to think of
none of these are complete yet. just saying
the big punch needs some work on the recovery frames/ some followthrough frames are needed as well just noticed that
CRITS AND SHITS PLEASE
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02-17-2012, 12:50 PM
(This post was last modified: 02-17-2012, 02:04 PM by BobbyLala.)
concept 1 (failed leather rendering)
not final but he will probably end up similar to this,
the mask is just a placeholder but i kinda like it
update:
better leather?
and again:
You and I just get eachother. Mohawks, gasmasks, I love it. If anything maybe shift his right leg a tad bit to his right, our left, the pose just seems a little unbalanced, but otherwise it's radular
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02-17-2012, 02:30 PM
(This post was last modified: 02-17-2012, 02:30 PM by BobbyLala.)
(02-17-2012, 02:08 PM)Radular Bastard Wrote: I love it.
i shifted that leg for you
Well shucks, for lil' ol Me?
Looks good, and the balance is noticeable, radularness!
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02-18-2012, 07:20 AM
(This post was last modified: 02-18-2012, 07:22 AM by BobbyLala.)
PROGRESS
the non punching arm needs some work as well as his left leg
i'll do hair wobble later
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02-18-2012, 01:45 PM
(This post was last modified: 02-18-2012, 01:46 PM by BobbyLala.)
here's another walk cycle. my bro (professional animator) said the other one was rubbish...
this one should be better
old one for comparison below
thoughts?
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02-19-2012, 07:26 AM
(This post was last modified: 02-19-2012, 11:02 AM by BobbyLala.)
TRIPLE POST ! ! !
some feedback would be nice...
this walk is better yes.
UPDATE.
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I think a 3/4 view would be more advantages. A transition between the idle stance and the walking animation can be a pain. Having a completely profile walk can get annoying, and just doesn't look as good (in my on opinion of course). But overall, I like what you've got going on here.
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(02-20-2012, 12:15 AM)Zapchu25 Wrote: I think a 3/4 view would be more advantages. A transition between the idle stance and the walking animation can be a pain. Having a completely profile walk can get annoying, and just doesn't look as good (in my on opinion of course). But overall, I like what you've got going on here.
thanks!
but in-game, he's going to be walking left or right, not 3/4 left or right. I've tried 3/4 runs and walks many a time and I find they look really shit...
I used Stencyl and put in my samus graphics which have a 3/4 idle and profile everything else and it plays quite nicely
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i want this stuff to turn into a beat'em up game of sorts with bladerunner/akira ish themes
HAVE A SKETCH:
concept street (of rage) no. 1
i'll think of shop names and shit at some point
set me some sweet sweet comments, yeh?
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(02-22-2012, 04:22 PM)mr grumbleguts Wrote: i'll think of shop names and shit at some point
Name one of them "PIZZA SHOP".
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Mexican Grill
Stop N Shop
Bro Corp
can't think of anything else...
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keep working on, you're doing an exelent job so far o/
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