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tFR:SDtW Non Gors Workshop - NEWS! (05/31)
[quote='Kojjiro Blue Luigi' pid='431250' dateline='1330660852']
the more i thought about this move, the more i thought it'd be cool to be the chip-damage based character with the rapidfire gun that doesn't stun people, i think i want to be that guy.
Hey, that's what I was doing too Smile!
[Image: Little_lamp_in_dark_room.jpg]


Thanked by: Crappy Blue Luigi
Maybe this time I can actually stop being so lazy and actually finish a sheet(probably not Tongue)
Oh well, Here's Kaveh the delicious coffee grain!
I included both a 4 frame and 6 frame walk since the first one felt too choppy
[Image: KavehIdle.gif]
[Image: KavehWalk_4F.gif][Image: KavehWalk_6F.gif]

Yes, he IS quietly sipping a cup of coffee in the middle of the fight.
...And yes, this could also mean he's drinking his own piss ahah


I'm pretty happy with the outcome. It's probably been over a year since I animated sprites!
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(03-03-2012, 12:16 AM)Sir Zadaben Wrote:
(03-01-2012, 11:00 PM)Kojjiro Blue Luigi Wrote: the more i thought about this move, the more i thought it'd be cool to be the chip-damage based character with the rapidfire gun that doesn't stun people

i think i want to be that guy.

Hey, that's what I was doing too Smile!

let's be partners in chip damage.

solink, your coffee bean dude is fantastic. i want to play as him.
Thanked by: Garamonde, Zadaben
(03-03-2012, 12:36 AM)Solink Wrote: Maybe this time I can actually stop being so lazy and actually finish a sheet(probably not Tongue)
Oh well, Here's Kaveh the delicious coffee grain!
I included both a 4 frame and 6 frame walk since the first one felt too choppy
[Image: KavehIdle.gif]
[Image: KavehWalk_4F.gif][Image: KavehWalk_6F.gif]

Yes, he IS quietly sipping a cup of coffee in the middle of the fight.
...And yes, this could also mean he's drinking his own piss ahah


I'm pretty happy with the outcome. It's probably been over a year since I animated sprites!

when you see it.
Thanked by: BynineB, Solink
To keep me occupied the remaining weekend of my spring break, I've decided to work on assets* for Neko's stage, Bouncy Park.
Have a tree! And a floor tile too!
[Image: 4q0q2.png][Image: hhHFF.png]
*Since I have no idea what the dimensions are of a stage.
[Image: QUmE6.gif]
My Game Maker games (Dropbox download links):


Thanked by: Shade
The window is 320 x 240

The stage's width doesn't have to be 240 though, I'm sure I can figure out horizontal scrolling
[Image: 803ce84258.gif]
Blimp from the Zeppelin Area in Bouncy Cat.
[Image: x6gxo.png]

@[robo9]:
Thanks. Now I know how big the furthest back layer has to be.

[Image: pfPgr.png] [Image: MAO5J.png]
[Image: QUmE6.gif]
My Game Maker games (Dropbox download links):


what's a matter, scared?

[Image: HOsxE.png]
[Image: zmqNY.gif]

Not sure which arms to use, fisticuffs or traditional pointed arms.
pkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
You are a ghost - why not go for the traditional ones, but use fists during attacks? Big Grin
Previous's idea is a good one, or you could extend them outwards and "stab" people with them.
EDIT: Solink if you don't finish your guy, I would love to sprite him.
Also going to try my hand at a stage.
[Image: Little_lamp_in_dark_room.jpg]


Thanked by:
Noticed the previous Previous being out-of-style, so here's a new one.
[Image: tNmWO.png]
[Image: QUmE6.gif]
My Game Maker games (Dropbox download links):


God I need to work on my sheet. But I currently don't have my laptop with me so I'll just have to wait.

Nicktendo I FUCKING LOVE YOU!
[Image: XeE6VeC.gif]
Thanked by:
Sorry about my lack of progress recently, too. Life caught up with me. I may be able to get some more done this week, but it's possible I won't get anything done until about the 17th.
Thanked by:
A question - can assists be affected by freeze/burn/etc. moves, or do they just attack?
Thanked by:
robo or Gors, please correct me if I am wrong, but I think wheather or not it can be hit depends on the assist in question, I don't think specific status conditions can apply to them.
[Image: Little_lamp_in_dark_room.jpg]


Thanked by: Garamonde


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