04-08-2012, 04:30 PM
i'd asume the same aplies for the Kick variants.
although on gors example it would be <Punch + >Kick.
although on gors example it would be <Punch + >Kick.
tFR:SDtW Non Gors Workshop - NEWS! (05/31)
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04-08-2012, 04:30 PM
i'd asume the same aplies for the Kick variants.
although on gors example it would be <Punch + >Kick.
04-08-2012, 04:31 PM
yeah, that is an example of how it could be used. But the kicks also follow the same principle.
04-08-2012, 05:34 PM
also i Noticed that characters are standing on a completely sideview perspective. time to fix that on my sheet
Is the </> system that rigid? Or is that just the general layyout of things, and a recommended fighting style?
04-08-2012, 07:48 PM
last update before bed.
inside your cat house
Thanked by: Chris2Balls [:B], Zadaben, recme
Thanked by: Zadaben, StarSock64, Garamonde, Ploaj, Chris2Balls [:B], recme
04-09-2012, 12:16 AM
Dang, with a more hectic work schedule and moving to an apartment soon, I hardly have time to work on my sheet, but I'm still planning on finishing it, it may just take longer than I'd like.
04-09-2012, 08:16 AM
I'll add other characters, hopefully animated when I've done the level. Thanked by: Previous, Gors, recme, Shade, Zadaben, redblueyellow, Garamonde, Gwen, Crappy Blue Luigi
04-09-2012, 11:54 AM
(This post was last modified: 04-09-2012, 12:08 PM by LegostormJ.)
...I don't think I am cut out for this... I tried to transform an old platformer sprite of my persona into a fighter sheet but he is way too small for a 64x64 box, ahaha.
I wonder if the reason I always make tiny sprites is because I'm lazy... ...I don't think I am cut out for this... I tried to transform an old platformer sprite of my persona into a fighter sheet but he is way too small for a 64x64 box, ahaha. I wonder if the reason I always make tiny sprites is because I'm lazy... I put him in a 32x32 box I am just putting this here to show you how badly I suck xD and to ask if I should stop working on this
Keep going, Legostorm, try drawing (just an ugly sketch will do, it doesnt have to look great) your character in a 64x64 box, he doesnt have to take up the whole thing. Then fix it up until it looks decent. Then revise it so it looks even better. I would probably just make yourself an assist though, not a full fighter. He could wack people with his scarf.
Thanked by: LegostormJ
04-09-2012, 01:23 PM
you could always be an assist. we need plenty of those, and they're fairly easier to be done and completed.
also, >Punch Crounch Punch Combo 2 Thanked by: Zadaben, Strasteo, Shade, Gors, Garamonde, LegostormJ, Gwen, Mutsukki, Rosencrantz, Previous, Crappy Blue Luigi, Cshad, Chris2Balls [:B], recme
04-09-2012, 02:08 PM
Finally finished the hand, first time ever sucessfully rotating something itn less than a 45 degree angle! I just have to make the arm move with it and Im done. Thanked by: Garamonde, LegostormJ, Ploaj
04-09-2012, 02:15 PM
What kinda animations would an assist need? I would be ok with being an assist.
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