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tFR:SDtW Non Gors Workshop - NEWS! (05/31)
(04-09-2012, 02:15 PM)LegostormJ Wrote: What kinda animations would an assist need? Big Grin I would be ok with being an assist.

Intro - as you enter the screen
Action - the action you will perform I.E: attack the oponent/Protect-support the ally/be useless
Exit - as you exit the screen, after performing your action
Hit - if you're hit while or before performing your action, canceling it(unless you're meant to be hit)
Hmm... I don't think I would need a sprite for getting hit would I? In SSBB the assists can't get attacked.
[Image: o6fg53.png][Image: 2ufwr9u.jpg][Image: fnfhg5.png]
Note to self, don't post on really old topics on here.
[Image: 6q9xn8.jpg]
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oh fuck you're right. i forgot we're making SSBB here. is not like i'm giving you an insight into how the thing we're doing here works.
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... Ouch! Yeeaah I get what you're sayin. An attacked sprite I shall make.
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Did not want to risk a double-post so I edited this one Tongue
Is this sheet ok for an assist?
[Image: k6f4l.png]
[Image: o6fg53.png][Image: 2ufwr9u.jpg][Image: fnfhg5.png]
Note to self, don't post on really old topics on here.
[Image: 6q9xn8.jpg]
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Basic enough, yeah.
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(04-09-2012, 02:32 PM)LegostormJ Wrote: Is this sheet ok for an assist?
[Image: k6f4l.png]

it isnt quite in-style. Also, their is an official pallate that your character is not using. Try looking at the first post for assistance, their is a tutorial guide on it that you can use.
[Image: Little_lamp_in_dark_room.jpg]


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(04-09-2012, 03:05 PM)Sir Zadaben Wrote:
(04-09-2012, 02:32 PM)LegostormJ Wrote: Is this sheet ok for an assist?
[Image: k6f4l.png]

it isnt quite in-style. Also, their is an official pallate that your character is not using. Try looking at the first post for assistance, their is a tutorial guide on it that you can use.

I already changed it to the set palette.
[Image: 70z5og.png]
[Image: o6fg53.png][Image: 2ufwr9u.jpg][Image: fnfhg5.png]
Note to self, don't post on really old topics on here.
[Image: 6q9xn8.jpg]
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I would still take a look at the tutorial for advice on style, it doesnt qute match up with the rest of the stuff in the game style-wise.
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(04-02-2012, 12:14 AM)Ploaj Wrote: [Image: 3QhSU.png]

This is some of te other people, you can use them as references for style.
[Image: Little_lamp_in_dark_room.jpg]


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I thought the differing style could be ok since it is now an assist.
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I will see what I can do.
[Image: o6fg53.png][Image: 2ufwr9u.jpg][Image: fnfhg5.png]
Note to self, don't post on really old topics on here.
[Image: 6q9xn8.jpg]
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(09-19-2011, 12:27 PM)Gors Wrote: [Image: MN8Q3.png]
Other suff till follows the style, too. Wink
[Image: Little_lamp_in_dark_room.jpg]


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I am having trouble trying to fit the sprites I have into that style Ouch!
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[Image: igjnfk.png]
This was all I could think to change without having to completely redo the sprite Blank
[Image: o6fg53.png][Image: 2ufwr9u.jpg][Image: fnfhg5.png]
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[Image: 6q9xn8.jpg]
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You may want to completely redo the sprite, Im afraid that he still doesnt quite fit in with everything.
[Image: Little_lamp_in_dark_room.jpg]


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Well then I have absolutely no idea of what to do now.
If only I didn't suck at spriting.
[Image: o6fg53.png][Image: 2ufwr9u.jpg][Image: fnfhg5.png]
Note to self, don't post on really old topics on here.
[Image: 6q9xn8.jpg]
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Update: I think I need to smooth it out a bit.
[Image: effa79.gif] Wow I forgot to post the actual picture. Tongue
@Legostorm: Dont give up! I've redone my guy several times over, it's not the end of the world. Smile Keep at it, you'll get there!
[Image: Little_lamp_in_dark_room.jpg]


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His left leg still seems too long. If both were straightened out, it would look similiar to this [Image: 10rmw6q.png]
[Image: 803ce84258.gif]
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