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Custom Dragon Balls models
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03-20-2012, 11:30 AM
These need to go in Model Discussion before you can submit them. Moving.
03-20-2012, 12:32 PM
Okay. Anyway, here's an icon for the series, just in case:
Oh, and by the way, post one updated with the corrected Black Star submission and preview.
Cant you use smaller images? Because there is al lot of yellow which isn't needed. It will decrease the filesize alot
And why is there a .3ds in there? Thanked by: DecaTilde
Thanks, TGE. The first post is updated again. Images resized to 427x240. Also, added some reflections to both sets of balls.
03-20-2012, 06:59 PM
Not bad! Not terribly complicated, but that's just how Dragon Balls are. Only a couple of small technical issues, and they are easy fixes.
The first is the texture names. Some programs have trouble importing textures with spaces in the filename, so it's best to use names like OneStar, TwoStars, etc. For the second issue, open up the .MTL files in Notepad (or any text editor of your choice) and you'll see that the texture paths are looking for the textures to be located inside a .blend file. Simply remove the name of the original .blend file from each material's line, just leaving (for example) "map_Kd OneStar.png". Other than that, they're fine! I'll upload them as soon as the little issues are fixed. Thanked by: DecaTilde
03-20-2012, 09:30 PM
There, that's better! They've both been uploaded.
03-21-2012, 02:49 PM
Planning on doing more custom models like these?
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