04-05-2012, 08:25 AM
Some people know I'm ripping betweenwhiles some Stuff Golden Sun DD / ONTSY, but there is some problem with Models.
Let's take some example.
Here is some raw Data of the Summon "Flora":
flora.cbmdl
No big Problem, decompressing with some Version of DSDecmp helped here:
The Result ~ flora.dat
When I look into it with WinHex, the File seems like some kind of BMD0 Data. I was able anyhow to cut this part out,
but the Polygons "going apesh*t" if I open it in the only one viewer Program for nsbmd I know:
The File (maybe not correctly cutted from the DAT above): flora.nsbmd
How this should look like (Shot taken from some Video):
-------------------------------------------------------------------------------------------------------------------------------
Seperately to this threedimensional accident I was able to rip the Textures with NSBTXExtractor from this file,
as you see here: floratex.7z
-------------------------------------------------------------------------------------------------------------------------------
What am I doing wrong? =0
Maybe everything.
Let's take some example.
Here is some raw Data of the Summon "Flora":
flora.cbmdl
No big Problem, decompressing with some Version of DSDecmp helped here:
The Result ~ flora.dat
When I look into it with WinHex, the File seems like some kind of BMD0 Data. I was able anyhow to cut this part out,
but the Polygons "going apesh*t" if I open it in the only one viewer Program for nsbmd I know:
The File (maybe not correctly cutted from the DAT above): flora.nsbmd
How this should look like (Shot taken from some Video):
-------------------------------------------------------------------------------------------------------------------------------
Seperately to this threedimensional accident I was able to rip the Textures with NSBTXExtractor from this file,
as you see here: floratex.7z
-------------------------------------------------------------------------------------------------------------------------------
What am I doing wrong? =0
Maybe everything.