04-07-2012, 08:36 PM
Hey guys! Thought I'd make a little topic here and show you guys something I've been working on for a while now:
FAQ:
What is it?
-A sidescrolling shooter/rpg/action-adventure game in space.
Who's making it?
-Litswitch
-I'm taking care of graphics, level design, and game design.
-Luyren, my partner, is taking care of programing, music, and game design.
What is it being made in?
-Stencyl.
Features:
-Randomly selected levels.
-Three different starting classes to choose from and evolve with.
-Fearsome bosses and their alien underlings!
-Weapons of all kinds, including enemy weapons!
-Optional stealth-based combat.
-Charming pixellated visuals!
-Immersive story and world where nothing is certain except for what you choose to believe!
-Over 100 levels!
- - -
So this is what I'll be laboring over for months to come, haha. Though, I'm reassured by the fact that most of the engine that my partner has crafted from inside the Stencyl engine is complete, so that's great.
I'll be returning with semi-weekly updates on the progress of the game, complete with some sneak-peek animations and other related things. I'll probably even ask you guys for help if we'd like some input on boss design or other matters. As we approach a more complete version and are ready for closed testing, I'd love it if we got a few people here to playtest.
If you guys have any questions or just want to say something, that'd be really great. :]
Lone Star
(Tentative Title Screen)
(Tentative Title Screen)
FAQ:
What is it?
-A sidescrolling shooter/rpg/action-adventure game in space.
Who's making it?
-Litswitch
-I'm taking care of graphics, level design, and game design.
-Luyren, my partner, is taking care of programing, music, and game design.
What is it being made in?
-Stencyl.
Features:
-Randomly selected levels.
-Three different starting classes to choose from and evolve with.
-Fearsome bosses and their alien underlings!
-Weapons of all kinds, including enemy weapons!
-Optional stealth-based combat.
-Charming pixellated visuals!
-Immersive story and world where nothing is certain except for what you choose to believe!
-Over 100 levels!
- - -
So this is what I'll be laboring over for months to come, haha. Though, I'm reassured by the fact that most of the engine that my partner has crafted from inside the Stencyl engine is complete, so that's great.
I'll be returning with semi-weekly updates on the progress of the game, complete with some sneak-peek animations and other related things. I'll probably even ask you guys for help if we'd like some input on boss design or other matters. As we approach a more complete version and are ready for closed testing, I'd love it if we got a few people here to playtest.
If you guys have any questions or just want to say something, that'd be really great. :]