08-31-2008, 01:08 PM
(This post was last modified: 09-07-2008, 06:39 PM by dimebagplan.)
Hello everyone, i am pleased to meet you.
First of all, forgive my bad english, its hard for me to explain things in a different language.
I am actually programming a fangame of Castlevania in Flash.
The main character is Alucard, and the sprites are of course based on SOTN.
here is a demo of the 0.7 version.
actually the game is like 0.85 but i didn't uploaded it yet.
here is the link :
http://perso.numericable.fr/dimebagplan/demo.html
CTRL = Jump;
SHIFT = Attack;
P = Show Menu;
You can have different speed if you use Internet Explorer or Firefox, just choose what fit the best with your computer.
Also, because it is Internet the loading could be long, depends of your connection.
Here are some inGame screenshots :
///////////////////////
The help that i would like :
If you are interested by my project and want to participate, you can !
Actually i need help in designing the Castle.
I would like to create new rooms that are not in the game to get a new different castle.
Actually the programming take all my time so unfortunately i can't do that much castle design for the moment
Here are some restrictions for rooms :
minimum width = 255 pixels
minimum height = 207 pixels
You can have different exit in a single room,
Here are the restrictions.
If the exit are down : be sure that the bloc of the transition room is 71 pixels height.
I sometimes see 66 pixels height though. (the 2 are ok but the next room have to get the same height).
(look the red blocs in the pictures).
If the exit are up
be sure that the the distance from top of the screen to floor is 136 pixels height.
(look the red blocs in the pictures).
Thats all !
You can see on those pictures that even if room are totally different (cavern and entrance, the blocs size are the same height.
Thanks badbatman3 to rip those ^^
The first one in a self made, the others are taken from the game to show you exemple.
I will be really pleased if anyone can help me.
Feel free to tell me what you think about my project !
cya.
First of all, forgive my bad english, its hard for me to explain things in a different language.
I am actually programming a fangame of Castlevania in Flash.
The main character is Alucard, and the sprites are of course based on SOTN.
here is a demo of the 0.7 version.
actually the game is like 0.85 but i didn't uploaded it yet.
here is the link :
http://perso.numericable.fr/dimebagplan/demo.html
CTRL = Jump;
SHIFT = Attack;
P = Show Menu;
You can have different speed if you use Internet Explorer or Firefox, just choose what fit the best with your computer.
Also, because it is Internet the loading could be long, depends of your connection.
Here are some inGame screenshots :
///////////////////////
The help that i would like :
If you are interested by my project and want to participate, you can !
Actually i need help in designing the Castle.
I would like to create new rooms that are not in the game to get a new different castle.
Actually the programming take all my time so unfortunately i can't do that much castle design for the moment
Here are some restrictions for rooms :
minimum width = 255 pixels
minimum height = 207 pixels
You can have different exit in a single room,
Here are the restrictions.
If the exit are down : be sure that the bloc of the transition room is 71 pixels height.
I sometimes see 66 pixels height though. (the 2 are ok but the next room have to get the same height).
(look the red blocs in the pictures).
If the exit are up
be sure that the the distance from top of the screen to floor is 136 pixels height.
(look the red blocs in the pictures).
Thats all !
You can see on those pictures that even if room are totally different (cavern and entrance, the blocs size are the same height.
Thanks badbatman3 to rip those ^^
The first one in a self made, the others are taken from the game to show you exemple.
I will be really pleased if anyone can help me.
Feel free to tell me what you think about my project !
cya.