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THE FIGHTERS RESOURCE - Official Thread
you still have to make your character's cape, as far as i remember.
Thanked by: Chris2Balls [:B]
Oh yeah... Ouch!
I'll get to that sometime... though I realized I'll need my most recent character sheet so Gors can you post it for me?
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I believe this was it. Wasn't it?
Unless Gors has worked on it more of course.
Thanked by: Garamonde
Oh, if that's it then that works I guess. Thanks Ploaj!
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WIP

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I'm doing a favela in Brazil Smile. after I update with more details
Thanked by: Capri Sun
the perspective is a little awkward

The pink part is the foreground, right?
Thanked by: Baegal
Punch, take 2
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Keep in mind that this is only the first of the two-hit combo, so adding a second attack afterwards would help with fluidity.
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KARATE CHOP---I mean punch. Punches don't usually go straight down, but if that's what you were going for (the karate chop thing) then go ahead.
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you could say that chop is...
choppy

try adding a frame, or adding motion blur
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@Virt: Yeah, I intended for it to be a chop because it fit easier, and it works in the sense that my character isn't exactly serious or sensible
@Alex: I initially had a motion blur before, but it was much harder to see that it was a boxing glove because it was there for such a short time, and adding another frame would make the action take too long. It's only the simple punch to start a combo
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Updated with punch 2
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I think the boxing glove should be saved for an actual punch

It should look more like an exaggerated chop with that motion, so maybe a chopping looking hand?
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(06-17-2012, 01:04 AM)Cshad Wrote: I think the boxing glove should be saved for an actual punch

It should look more like an exaggerated chop with that motion, so maybe a chopping looking hand?
I'll mess around with something else when I can get the chance, I'm quitting for today.
Thanks for the advice!
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also don't forget RANGE. Make the caracter stick its arms farther, or else it'll never hit the enemy.
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If you like my C+C, please rate me up. It helps me know I'm helping!
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actually for fighters this small, shouldn't the hitboxes be even bigger?
or will there actually be pixel-perfect footsies?
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