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Holy crap you're right. At 1x res, my monitor makes it look like he is, but zooming in on the screenshot
in the development thread, I can now clearly see that my foot belongs in my mouth
well don't i feel like a dumb
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A green Luigi? Can space handle that?
My Game Maker games (Dropbox download links):
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Part of a special I'm working on... it'll all make sense in context... trust me.
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Sanbek isn't gonna run past you too fast is he?
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No, it's not Sanbek. Trust me.... [lamereferences] TRUSSSSSSSST IN MEEEEE. JUSSSSSSSSSSSSST IN MEEEEEEEEE. [/lamereferences]
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Nikki from 3DS Swapnote runs by...
Being followed by a hoard of Swapnotes!
They may seem innocent.. but then..!
They launch fireballs at you!! Pew pew!
And that's the rest of the special.
I'm not too sure what to do with Nikki's hair. Could someone whip up an example of what I could do? Thanks!!
Thanked by: Crappy Blue Luigi, Previous, Sengir, Garamonde, Kitsu, Zadaben, Iceman404, Ploaj, Mutsukki, Shade, Gaia, Baegal, megaMasquerain, HandToeKnee, Guy, redblueyellow
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08-09-2012, 06:09 PM
(This post was last modified: 08-09-2012, 06:09 PM by Virt.)
T-T-T-Triple post
Brrrr
Also:
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(08-09-2012, 12:40 PM)Trollerskates Wrote:
Part of a special I'm working on... it'll all make sense in context... trust me. I love this animation! Be careful though, you don't want to make the animation too smooth, because it might stand out compared to other sprites (I feel like I might have this problem a little bit).
Even so, I don't think the motion blur returning back to the idle is necessary.
----------------------- [Love]-----------------------
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Don't know if this will turn into anything, due to lack of motivation and "skill."
The Arms are still giving me some troubles, but I'm still working on it.
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just make the swap notes hit the opponent as projectiles.
like Stryder hiryu's special in marvel vs capcom series.
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I'm just dreading the animating part, its never been my forte.
But I will cross that bridge when I get there.
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I finished this before I read the crits you guys posted welp
There's still quite a few things to fix but I'll work on them after I finish the other animation.
Also Meta I think the notes being projectiles themselves would work best, yeah. Danke!
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The length of the shins is inconsistent.
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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ARMS
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