As you know, I've been on these forums since forever it seems. Let me show you some of my spritework. C+C is encouraged.
Based off one of my girlfriend's ideas. Used a style similar to Bahamut Lagoon. Though its palette wasn't used.
My interpretation of the Mothman.
Kefka's Tower appearing on a World Map.
The wise old man from FF Mystic Quest.
A rod from the cryptozoo.
This is my character in one of Des' newest sprite styles.
This is of the "liche" character from RPGMaker2k.
Mewtwo's old idle animation retouched.
At one time, I thought of doing the whole Disney movie in pixel art. I still plan on doing it someday.
A monster made for RPGMaker. I call it Sand Olifander.
Jermafencer/Helmethead made for our 2ST game project.
Black Jewel from Wario World.
Tails as a blacksmith.
8-bit Belial and...
8-bit Wagner.
More will go up. I just don't have the time to do it.
The Flatwoods Monster in a Gameboy Color-esque palette.
Final Destination from Brawl. Not entirely accurate.
A mockup of the heroine from our 2 Souls' Tale game using Grand Cross while in her Belmont Class.
A mockup of the main character visiting a store. Does this look too busy?
An actual screenshot from the game in development.
Malboro in 8-bit. The head needs to synch with the body more.
Picket Man throwing pick-axes.
Not too fond of this one, but I think it's okay to show off.
Zombie gait. Wobbly, wobbly.
Based off one of my girlfriend's ideas. Used a style similar to Bahamut Lagoon. Though its palette wasn't used.
My interpretation of the Mothman.
Kefka's Tower appearing on a World Map.
The wise old man from FF Mystic Quest.
A rod from the cryptozoo.
This is my character in one of Des' newest sprite styles.
This is of the "liche" character from RPGMaker2k.
Mewtwo's old idle animation retouched.
At one time, I thought of doing the whole Disney movie in pixel art. I still plan on doing it someday.
A monster made for RPGMaker. I call it Sand Olifander.
Jermafencer/Helmethead made for our 2ST game project.
Black Jewel from Wario World.
Tails as a blacksmith.
8-bit Belial and...
8-bit Wagner.
More will go up. I just don't have the time to do it.
The Flatwoods Monster in a Gameboy Color-esque palette.
Final Destination from Brawl. Not entirely accurate.
A mockup of the heroine from our 2 Souls' Tale game using Grand Cross while in her Belmont Class.
A mockup of the main character visiting a store. Does this look too busy?
An actual screenshot from the game in development.
Malboro in 8-bit. The head needs to synch with the body more.
Picket Man throwing pick-axes.
Not too fond of this one, but I think it's okay to show off.
Zombie gait. Wobbly, wobbly.