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Hiyna's Super Nintendo, Super rips
#61
Yes! Please!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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#62
(07-21-2012, 02:08 PM)Cyrus Annihilator Wrote: Unfortunally, it don't work Davy.
The Genesis version has a "map mode" debbuging function, absent in SNES...
[Image: Impossibru.jpg]

nah, just tried it by myself, haven't thought that (even with jumping and aiming at the ceiling) =/

Anyway, I just did this:
[Image: i15qzOB24RCmt.png]
Maui's death animation, done with vSNES.

Mojo Mansion:
http://i.minus.com/ibfVzUPSuzoG4b.png

I pasted the background to the level and made the water easily expandable, also cut off some blank space.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
#63
The sheet says "scrools" instead of "scrolls". Tongue
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#64
(07-21-2012, 04:48 PM)Cyrus Annihilator Wrote: Deal!

Will you continue to rip the enemies??? (please do it!!!)
yeah I will there not as hard to rip as levels are
[Image: 1lYIpk9.gif] GET THESE MEMES OFF THE TABLE! -Hiyna
http://www.twitch.tv/hiynastrike live when I feel like it... You just gotta get lucky
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#65
(07-21-2012, 05:29 PM)Mighty Jetters Wrote: The sheet says "scrools" instead of "scrolls". Tongue
Just fixed it before you posted Wink
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#66
(07-21-2012, 05:26 PM)Davy Jones Wrote:
(07-21-2012, 02:08 PM)Cyrus Annihilator Wrote: Unfortunally, it don't work Davy.
The Genesis version has a "map mode" debbuging function, absent in SNES...
[Image: Impossibru.jpg]

nah, just tried it by myself, haven't thought that (even with jumping and aiming at the ceiling) =/

Anyway, I just did this:
[Image: i15qzOB24RCmt.png]
Maui's death animation, done with vSNES.

Mojo Mansion:
http://i.minus.com/ibfVzUPSuzoG4b.png

I pasted the background to the level and made the water easily expandable, also cut off some blank space.

thanks davy now a paint user could access the background and the level pieces in a snap thanks!

after running through a whole level making sure you have all the parts and having to erase the dreaded gradient I decided to rip a smaller boss level so now I have 2/5 levels done [Image: jzsAIKNDv6aq7.png]
[Image: 1lYIpk9.gif] GET THESE MEMES OFF THE TABLE! -Hiyna
http://www.twitch.tv/hiynastrike live when I feel like it... You just gotta get lucky
[Image: xG4BaYw.gif]

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#67
For the gradient: You know how to erase colours from a colour palette, right? Just asking, because this can save you a big bunch of work.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#68
(07-21-2012, 06:48 PM)Davy Jones Wrote: For the gradient: You know how to erase colours from a colour palette, right? Just asking, because this can save you a big bunch of work.

yes I guess I should use Paint.net a little more to get rid of those pesky gradients
but if you have an easier method please tell me
[Image: 1lYIpk9.gif] GET THESE MEMES OFF THE TABLE! -Hiyna
http://www.twitch.tv/hiynastrike live when I feel like it... You just gotta get lucky
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#69
The easiest method I know is erasing colours from the colour palette. Not sure if Paint.net can do that.
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#70
(07-21-2012, 05:26 PM)Davy Jones Wrote: Anyway, I just did this:
[Image: i15qzOB24RCmt.png]
Maui's death animation, done with vSNES.

Thanks, I had the animation on my sheet, but not separating Maui and the green hand.

Hm... Hiyna, can I post my Maui Mallard's sheets on this topic? It'd be better to focus the talk in a single topic (no need to change your topic's name*).

*like Belial did with his "King of Dragons" topic last year.
You only finish a game when you rip its sprites.
Sprite sheet is a sticker album that depends only on your efforts to be fill.


solid.cyrus@gmail.com | twitter.com/Cyrus_et_al | facebook.com/cyrus.annihilator | cyrusannihilator.blogspot.com.br
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#71
No problem, I'm pretty sure you can also separate Hernae and Maui.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#72
No, they don't have separated tiles, I just checked again...
You can notice that Maui's colours and size change. That's because thos frames were poorly copied from Genesis version =/
You only finish a game when you rip its sprites.
Sprite sheet is a sticker album that depends only on your efforts to be fill.


solid.cyrus@gmail.com | twitter.com/Cyrus_et_al | facebook.com/cyrus.annihilator | cyrusannihilator.blogspot.com.br
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#73
(07-22-2012, 08:57 AM)Cyrus Annihilator Wrote:
(07-21-2012, 05:26 PM)Davy Jones Wrote: Anyway, I just did this:
[Image: i15qzOB24RCmt.png]
Maui's death animation, done with vSNES.

Thanks, I had the animation on my sheet, but not separating Maui and the green hand.

Hm... Hiyna, can I post my Maui Mallard's sheets on this topic? It'd be better to focus the talk in a single topic (no need to change your topic's name*).

*like Belial did with his "King of Dragons" topic last year.
Knock yourself out
[Image: 1lYIpk9.gif] GET THESE MEMES OFF THE TABLE! -Hiyna
http://www.twitch.tv/hiynastrike live when I feel like it... You just gotta get lucky
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Also Love Stuff

Hey Look! I support stuff!
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#74
[Image: jbguxJJHprL27D.png]
Firery Mojo Sprit yeah slightly messed up there but he was HELL to rip due to the fact that his sprite uses one of the background palettes and his glasses are black so removing all the layers doesen't work either also his frames move fast so they were hard to catch with a savestate to use in vSNES
[Image: 1lYIpk9.gif] GET THESE MEMES OFF THE TABLE! -Hiyna
http://www.twitch.tv/hiynastrike live when I feel like it... You just gotta get lucky
[Image: xG4BaYw.gif]

Also Love Stuff

Hey Look! I support stuff!
Thanked by: Cyrus Annihilator
#75
More difficulty, higher the victory!
Great rip!
You only finish a game when you rip its sprites.
Sprite sheet is a sticker album that depends only on your efforts to be fill.


solid.cyrus@gmail.com | twitter.com/Cyrus_et_al | facebook.com/cyrus.annihilator | cyrusannihilator.blogspot.com.br
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